XSound

Актуальная версия: 2.2.0

Введение


XSound входит в состав библиотеки XSeries от зарубежного разработчика CryptoMorin.

Так как названия звуков в Minecraft менялись вместе с новыми обновлениями, обратная совместимость в плагинах, которые используют Spigot'овский Sound, нарушалась. XSound решает эту проблему. Он позволяет использовать одни и те же названия звуков на любой версии в промежутке от 1.8 до 1.15.

Звуки


Тыкаем F3 (открываем поиск по странице) и ищем то, что вам надо.

Тут отображены все названия из Enum'a XSound.

Название Аналоги
AMBIENT_CAVEAMBIENCE_CAVE
AMBIENT_UNDERWATER_ENTER-
AMBIENT_UNDERWATER_EXIT-
AMBIENT_UNDERWATER_LOOPAMBIENT_UNDERWATER_EXIT
AMBIENT_UNDERWATER_LOOP_ADDITIONSAMBIENT_UNDERWATER_EXIT
AMBIENT_UNDERWATER_LOOP_ADDITIONS_RAREAMBIENT_UNDERWATER_EXIT
AMBIENT_UNDERWATER_LOOP_ADDITIONS_ULTRA_RAREAMBIENT_UNDERWATER_EXIT
BLOCK_ANVIL_BREAKANVIL_BREAK
BLOCK_ANVIL_DESTROY-
BLOCK_ANVIL_FALL-
BLOCK_ANVIL_HITBLOCK_ANVIL_FALL
BLOCK_ANVIL_LANDANVIL_LAND
BLOCK_ANVIL_PLACEBLOCK_ANVIL_FALL
BLOCK_ANVIL_STEPBLOCK_ANVIL_FALL
BLOCK_ANVIL_USEANVIL_USE
BLOCK_BAMBOO_BREAK-
BLOCK_BAMBOO_FALL-
BLOCK_BAMBOO_HIT-
BLOCK_BAMBOO_PLACE-
BLOCK_BAMBOO_SAPLING_BREAK-
BLOCK_BAMBOO_SAPLING_HIT-
BLOCK_BAMBOO_SAPLING_PLACE-
BLOCK_BAMBOO_STEP-
BLOCK_BARREL_CLOSE-
BLOCK_BARREL_OPEN-
BLOCK_BEACON_ACTIVATE-
BLOCK_BEACON_AMBIENT-
BLOCK_BEACON_DEACTIVATEBLOCK_BEACON_AMBIENT
BLOCK_BEACON_POWER_SELECTBLOCK_BEACON_AMBIENT
BLOCK_BEEHIVE_DRIP-
BLOCK_BEEHIVE_ENTER-
BLOCK_BEEHIVE_EXIT-
BLOCK_BEEHIVE_SHEAR-
BLOCK_BEEHIVE_WORK-
BLOCK_BELL_RESONATE-
BLOCK_BELL_USE-
BLOCK_BLASTFURNACE_FIRE_CRACKLE-
BLOCK_BREWING_STAND_BREW-
BLOCK_BUBBLE_COLUMN_BUBBLE_POP-
BLOCK_BUBBLE_COLUMN_UPWARDS_AMBIENT-
BLOCK_BUBBLE_COLUMN_UPWARDS_INSIDE-
BLOCK_BUBBLE_COLUMN_WHIRLPOOL_AMBIENT-
BLOCK_BUBBLE_COLUMN_WHIRLPOOL_INSIDE-
BLOCK_CAMPFIRE_CRACKLE-
BLOCK_CHEST_CLOSECHEST_CLOSE, ENTITY_CHEST_CLOSE
BLOCK_CHEST_LOCKED-
BLOCK_CHEST_OPENCHEST_OPEN, ENTITY_CHEST_OPEN
BLOCK_CHORUS_FLOWER_DEATH-
BLOCK_CHORUS_FLOWER_GROW-
BLOCK_COMPARATOR_CLICK-
BLOCK_COMPOSTER_EMPTY-
BLOCK_COMPOSTER_FILL-
BLOCK_COMPOSTER_FILL_SUCCESS-
BLOCK_COMPOSTER_READY-
BLOCK_CONDUIT_ACTIVATE-
BLOCK_CONDUIT_AMBIENT-
BLOCK_CONDUIT_AMBIENT_SHORT-
BLOCK_CONDUIT_ATTACK_TARGET-
BLOCK_CONDUIT_DEACTIVATE-
BLOCK_CORAL_BLOCK_BREAK-
BLOCK_CORAL_BLOCK_FALL-
BLOCK_CORAL_BLOCK_HIT-
BLOCK_CORAL_BLOCK_PLACE-
BLOCK_CORAL_BLOCK_STEP-
BLOCK_CROP_BREAK-
BLOCK_DISPENSER_DISPENSE-
BLOCK_DISPENSER_FAIL-
BLOCK_DISPENSER_LAUNCH-
BLOCK_ENCHANTMENT_TABLE_USE-
BLOCK_ENDER_CHEST_CLOSE-
BLOCK_ENDER_CHEST_OPEN-
BLOCK_END_GATEWAY_SPAWN-
BLOCK_END_PORTAL_FRAME_FILL-
BLOCK_END_PORTAL_SPAWN-
BLOCK_FENCE_GATE_CLOSE-
BLOCK_FENCE_GATE_OPEN-
BLOCK_FIRE_AMBIENTFIRE
BLOCK_FIRE_EXTINGUISHFIZZ
BLOCK_FURNACE_FIRE_CRACKLE-
BLOCK_GLASS_BREAKGLASS
BLOCK_GLASS_FALL-
BLOCK_GLASS_HIT-
BLOCK_GLASS_PLACE-
BLOCK_GLASS_STEP-
BLOCK_GRASS_BREAKDIG_GRASS
BLOCK_GRASS_FALL-
BLOCK_GRASS_HIT-
BLOCK_GRASS_PLACE-
BLOCK_GRASS_STEPSTEP_GRASS
BLOCK_GRAVEL_BREAKDIG_GRAVEL
BLOCK_GRAVEL_FALL-
BLOCK_GRAVEL_HIT-
BLOCK_GRAVEL_PLACE-
BLOCK_GRAVEL_STEPSTEP_GRAVEL
BLOCK_GRINDSTONE_USE-
BLOCK_HONEY_BLOCK_BREAK-
BLOCK_HONEY_BLOCK_FALL-
BLOCK_HONEY_BLOCK_HIT-
BLOCK_HONEY_BLOCK_PLACE-
BLOCK_HONEY_BLOCK_SLIDE-
BLOCK_HONEY_BLOCK_STEP-
BLOCK_IRON_DOOR_CLOSE-
BLOCK_IRON_DOOR_OPEN-
BLOCK_IRON_TRAPDOOR_CLOSE-
BLOCK_IRON_TRAPDOOR_OPEN-
BLOCK_LADDER_BREAK-
BLOCK_LADDER_FALL-
BLOCK_LADDER_HIT-
BLOCK_LADDER_PLACE-
BLOCK_LADDER_STEPSTEP_LADDER
BLOCK_LANTERN_BREAK-
BLOCK_LANTERN_FALL-
BLOCK_LANTERN_HIT-
BLOCK_LANTERN_PLACE-
BLOCK_LANTERN_STEP-
BLOCK_LAVA_AMBIENTLAVA
BLOCK_LAVA_EXTINGUISH-
BLOCK_LAVA_POPLAVA_POP
BLOCK_LEVER_CLICK-
BLOCK_LILY_PAD_PLACEBLOCK_WATERLILY_PLACE
BLOCK_METAL_BREAK-
BLOCK_METAL_FALL-
BLOCK_METAL_HIT-
BLOCK_METAL_PLACE-
BLOCK_METAL_PRESSURE_PLATE_CLICK_OFFBLOCK_METAL_PRESSUREPLATE_CLICK_OFF
BLOCK_METAL_PRESSURE_PLATE_CLICK_ONBLOCK_METAL_PRESSUREPLATE_CLICK_ON
BLOCK_METAL_STEP-
BLOCK_NETHER_WART_BREAK-
BLOCK_NOTE_BLOCK_BANJO-
BLOCK_NOTE_BLOCK_BASEDRUMNOTE_BASS_DRUM, BLOCK_NOTE_BASEDRUM
BLOCK_NOTE_BLOCK_BASSNOTE_BASS, BLOCK_NOTE_BASS
BLOCK_NOTE_BLOCK_BELLBLOCK_NOTE_BELL
BLOCK_NOTE_BLOCK_BIT-
BLOCK_NOTE_BLOCK_CHIMEBLOCK_NOTE_CHIME
BLOCK_NOTE_BLOCK_COW_BELL-
BLOCK_NOTE_BLOCK_DIDGERIDOO-
BLOCK_NOTE_BLOCK_FLUTEBLOCK_NOTE_FLUTE
BLOCK_NOTE_BLOCK_GUITARNOTE_BASS_GUITAR, BLOCK_NOTE_GUITAR
BLOCK_NOTE_BLOCK_HARPNOTE_PIANO, BLOCK_NOTE_HARP
BLOCK_NOTE_BLOCK_HATNOTE_STICKS, BLOCK_NOTE_HAT
BLOCK_NOTE_BLOCK_IRON_XYLOPHONE-
BLOCK_NOTE_BLOCK_PLINGNOTE_PLING, BLOCK_NOTE_PLING
BLOCK_NOTE_BLOCK_SNARENOTE_SNARE_DRUM, BLOCK_NOTE_SNARE
BLOCK_NOTE_BLOCK_XYLOPHONEBLOCK_NOTE_XYLOPHONE
BLOCK_PISTON_CONTRACTPISTON_RETRACT
BLOCK_PISTON_EXTENDPISTON_EXTEND
BLOCK_PORTAL_AMBIENTPORTAL
BLOCK_PORTAL_TRAVELPORTAL_TRAVEL
BLOCK_PORTAL_TRIGGERPORTAL_TRIGGER
BLOCK_PUMPKIN_CARVE-
BLOCK_REDSTONE_TORCH_BURNOUT-
BLOCK_SAND_BREAKDIG_SAND
BLOCK_SAND_FALL-
BLOCK_SAND_HIT-
BLOCK_SAND_PLACE-
BLOCK_SAND_STEPSTEP_SAND
BLOCK_SCAFFOLDING_BREAK-
BLOCK_SCAFFOLDING_FALL-
BLOCK_SCAFFOLDING_HIT-
BLOCK_SCAFFOLDING_PLACE-
BLOCK_SCAFFOLDING_STEP-
BLOCK_SHULKER_BOX_CLOSE-
BLOCK_SHULKER_BOX_OPEN-
BLOCK_SLIME_BLOCK_BREAKBLOCK_SLIME_BREAK
BLOCK_SLIME_BLOCK_FALLBLOCK_SLIME_FALL
BLOCK_SLIME_BLOCK_HITBLOCK_SLIME_HIT
BLOCK_SLIME_BLOCK_PLACEBLOCK_SLIME_PLACE
BLOCK_SLIME_BLOCK_STEPBLOCK_SLIME_STEP
BLOCK_SMOKER_SMOKE-
BLOCK_SNOW_BREAKDIG_SNOW
BLOCK_SNOW_FALL-
BLOCK_SNOW_HIT-
BLOCK_SNOW_PLACE-
BLOCK_SNOW_STEPSTEP_SNOW
BLOCK_STONE_BREAKDIG_STONE
BLOCK_STONE_BUTTON_CLICK_OFF-
BLOCK_STONE_BUTTON_CLICK_ON-
BLOCK_STONE_FALL-
BLOCK_STONE_HIT-
BLOCK_STONE_PLACE-
BLOCK_STONE_PRESSURE_PLATE_CLICK_OFFBLOCK_STONE_PRESSUREPLATE_CLICK_OFF
BLOCK_STONE_PRESSURE_PLATE_CLICK_ONBLOCK_STONE_PRESSUREPLATE_CLICK_ON
BLOCK_STONE_STEPSTEP_STONE
BLOCK_SWEET_BERRY_BUSH_BREAK-
BLOCK_SWEET_BERRY_BUSH_PLACE-
BLOCK_TRIPWIRE_ATTACH-
BLOCK_TRIPWIRE_CLICK_OFF-
BLOCK_TRIPWIRE_CLICK_ON-
BLOCK_TRIPWIRE_DETACH-
BLOCK_WATER_AMBIENTWATER
BLOCK_WET_GRASS_BREAK-
BLOCK_WET_GRASS_FALL-
BLOCK_WET_GRASS_HIT-
BLOCK_WET_GRASS_PLACEBLOCK_WET_GRASS_HIT
BLOCK_WET_GRASS_STEPBLOCK_WET_GRASS_HIT
BLOCK_WOODEN_BUTTON_CLICK_OFFWOOD_CLICK, BLOCK_WOOD_BUTTON_CLICK_OFF
BLOCK_WOODEN_BUTTON_CLICK_ONWOOD_CLICK, BLOCK_WOOD_BUTTON_CLICK_ON
BLOCK_WOODEN_DOOR_CLOSEDOOR_CLOSE
BLOCK_WOODEN_DOOR_OPENDOOR_OPEN
BLOCK_WOODEN_PRESSURE_PLATE_CLICK_OFFBLOCK_WOOD_PRESSUREPLATE_CLICK_OFF
BLOCK_WOODEN_PRESSURE_PLATE_CLICK_ONBLOCK_WOOD_PRESSUREPLATE_CLICK_ON
BLOCK_WOODEN_TRAPDOOR_CLOSE-
BLOCK_WOODEN_TRAPDOOR_OPEN-
BLOCK_WOOD_BREAKDIG_WOOD
BLOCK_WOOD_FALL-
BLOCK_WOOD_HIT-
BLOCK_WOOD_PLACE-
BLOCK_WOOD_STEPSTEP_WOOD
BLOCK_WOOL_BREAKDIG_WOOL, BLOCK_CLOTH_BREAK
BLOCK_WOOL_FALL-
BLOCK_WOOL_HITBLOCK_WOOL_FALL
BLOCK_WOOL_PLACEBLOCK_WOOL_FALL
BLOCK_WOOL_STEPSTEP_WOOL, BLOCK_CLOTH_STEP
ENCHANT_THORNS_HIT-
ENTITY_ARMOR_STAND_BREAKENTITY_ARMORSTAND_BREAK
ENTITY_ARMOR_STAND_FALLENTITY_ARMORSTAND_FALL
ENTITY_ARMOR_STAND_HITENTITY_ARMORSTAND_HIT
ENTITY_ARMOR_STAND_PLACEENTITY_ARMORSTAND_PLACE
ENTITY_ARROW_HITARROW_HIT
ENTITY_ARROW_HIT_PLAYER-
ENTITY_ARROW_SHOOTSHOOT_ARROW
ENTITY_BAT_AMBIENTBAT_IDLE
ENTITY_BAT_DEATHBAT_DEATH
ENTITY_BAT_HURTBAT_HURT
ENTITY_BAT_LOOPBAT_LOOP
ENTITY_BAT_TAKEOFFBAT_TAKEOFF
ENTITY_BEE_DEATH-
ENTITY_BEE_HURT-
ENTITY_BEE_LOOP-
ENTITY_BEE_LOOP_AGGRESSIVE-
ENTITY_BEE_POLLINATE-
ENTITY_BEE_STING-
ENTITY_BLAZE_AMBIENTBLAZE_BREATH
ENTITY_BLAZE_BURN-
ENTITY_BLAZE_DEATHBLAZE_DEATH
ENTITY_BLAZE_HURTBLAZE_HIT
ENTITY_BLAZE_SHOOT-
ENTITY_BOAT_PADDLE_LAND-
ENTITY_BOAT_PADDLE_WATER-
ENTITY_CAT_AMBIENTCAT_MEOW
ENTITY_CAT_BEG_FOR_FOOD-
ENTITY_CAT_DEATH-
ENTITY_CAT_EAT-
ENTITY_CAT_HISSCAT_HISS
ENTITY_CAT_HURTCAT_HIT
ENTITY_CAT_PURRCAT_PURR
ENTITY_CAT_PURREOWCAT_PURREOW
ENTITY_CAT_STRAY_AMBIENT-
ENTITY_CHICKEN_AMBIENTCHICKEN_IDLE
ENTITY_CHICKEN_DEATH-
ENTITY_CHICKEN_EGGCHICKEN_EGG_POP
ENTITY_CHICKEN_HURTCHICKEN_HURT
ENTITY_CHICKEN_STEPCHICKEN_WALK
ENTITY_COD_AMBIENT-
ENTITY_COD_DEATH-
ENTITY_COD_FLOP-
ENTITY_COD_HURT-
ENTITY_COW_AMBIENTCOW_IDLE
ENTITY_COW_DEATH-
ENTITY_COW_HURTCOW_HURT
ENTITY_COW_MILK-
ENTITY_COW_STEPCOW_WALK
ENTITY_CREEPER_DEATHCREEPER_DEATH
ENTITY_CREEPER_HURT-
ENTITY_CREEPER_PRIMEDCREEPER_HISS
ENTITY_DOLPHIN_AMBIENT-
ENTITY_DOLPHIN_AMBIENT_WATER-
ENTITY_DOLPHIN_ATTACK-
ENTITY_DOLPHIN_DEATH-
ENTITY_DOLPHIN_EAT-
ENTITY_DOLPHIN_HURT-
ENTITY_DOLPHIN_JUMP-
ENTITY_DOLPHIN_PLAY-
ENTITY_DOLPHIN_SPLASH-
ENTITY_DOLPHIN_SWIM-
ENTITY_DONKEY_AMBIENTDONKEY_IDLE
ENTITY_DONKEY_ANGRYDONKEY_ANGRY
ENTITY_DONKEY_CHEST-
ENTITY_DONKEY_DEATHDONKEY_DEATH
ENTITY_DONKEY_HURTDONKEY_HIT
ENTITY_DRAGON_FIREBALL_EXPLODEENTITY_ENDERDRAGON_FIREBALL_EXPLODE
ENTITY_DROWNED_AMBIENT-
ENTITY_DROWNED_AMBIENT_WATER-
ENTITY_DROWNED_DEATH-
ENTITY_DROWNED_DEATH_WATER-
ENTITY_DROWNED_HURT-
ENTITY_DROWNED_HURT_WATER-
ENTITY_DROWNED_SHOOT-
ENTITY_DROWNED_STEP-
ENTITY_DROWNED_SWIM-
ENTITY_EGG_THROW-
ENTITY_ELDER_GUARDIAN_AMBIENT-
ENTITY_ELDER_GUARDIAN_AMBIENT_LAND-
ENTITY_ELDER_GUARDIAN_CURSE-
ENTITY_ELDER_GUARDIAN_DEATH-
ENTITY_ELDER_GUARDIAN_DEATH_LAND-
ENTITY_ELDER_GUARDIAN_FLOP-
ENTITY_ELDER_GUARDIAN_HURT-
ENTITY_ELDER_GUARDIAN_HURT_LAND-
ENTITY_ENDERMAN_AMBIENTENDERMAN_IDLE, ENTITY_ENDERMEN_AMBIENT
ENTITY_ENDERMAN_DEATHENDERMAN_DEATH, ENTITY_ENDERMEN_DEATH
ENTITY_ENDERMAN_HURTENDERMAN_HIT, ENTITY_ENDERMEN_HURT
ENTITY_ENDERMAN_SCREAMENDERMAN_SCREAM, ENTITY_ENDERMEN_SCREAM
ENTITY_ENDERMAN_STAREENDERMAN_STARE, ENTITY_ENDERMEN_STARE
ENTITY_ENDERMAN_TELEPORTENDERMAN_TELEPORT, ENTITY_ENDERMEN_TELEPORT
ENTITY_ENDERMITE_AMBIENT-
ENTITY_ENDERMITE_DEATH-
ENTITY_ENDERMITE_HURT-
ENTITY_ENDERMITE_STEP-
ENTITY_ENDER_DRAGON_AMBIENTENDERDRAGON_WINGS, ENTITY_ENDERDRAGON_AMBIENT
ENTITY_ENDER_DRAGON_DEATHENDERDRAGON_DEATH, ENTITY_ENDERDRAGON_DEATH
ENTITY_ENDER_DRAGON_FLAPENDERDRAGON_WINGS, ENTITY_ENDERDRAGON_FLAP
ENTITY_ENDER_DRAGON_GROWLENDERDRAGON_GROWL, ENTITY_ENDERDRAGON_GROWL
ENTITY_ENDER_DRAGON_HURTENDERDRAGON_HIT, ENTITY_ENDERDRAGON_HURT
ENTITY_ENDER_DRAGON_SHOOTENTITY_ENDERDRAGON_SHOOT
ENTITY_ENDER_EYE_DEATH-
ENTITY_ENDER_EYE_LAUNCHENTITY_ENDER_EYE_DEATH, ENTITY_ENDEREYE_DEATH
ENTITY_ENDER_PEARL_THROWENTITY_ENDERPEARL_THROW
ENTITY_EVOKER_AMBIENTENTITY_EVOCATION_ILLAGER_AMBIENT
ENTITY_EVOKER_CAST_SPELLENTITY_EVOCATION_ILLAGER_CAST_SPELL
ENTITY_EVOKER_CELEBRATE-
ENTITY_EVOKER_DEATHENTITY_EVOCATION_ILLAGER_DEATH
ENTITY_EVOKER_FANGS_ATTACKENTITY_EVOCATION_FANGS_ATTACK
ENTITY_EVOKER_HURTENTITY_EVOCATION_ILLAGER_HURT
ENTITY_EVOKER_PREPARE_ATTACKENTITY_EVOCATION_ILLAGER_PREPARE_ATTACK
ENTITY_EVOKER_PREPARE_SUMMONENTITY_EVOCATION_ILLAGER_PREPARE_SUMMON
ENTITY_EVOKER_PREPARE_WOLOLOENTITY_EVOCATION_ILLAGER_PREPARE_WOLOLO
ENTITY_EXPERIENCE_BOTTLE_THROW-
ENTITY_EXPERIENCE_ORB_PICKUPORB_PICKUP
ENTITY_FIREWORK_ROCKET_BLASTFIREWORK_BLAST, ENTITY_FIREWORK_BLAST
ENTITY_FIREWORK_ROCKET_BLAST_FARFIREWORK_BLAST2, ENTITY_FIREWORK_BLAST_FAR
ENTITY_FIREWORK_ROCKET_LARGE_BLASTFIREWORK_LARGE_BLAST, ENTITY_FIREWORK_LARGE_BLAST
ENTITY_FIREWORK_ROCKET_LARGE_BLAST_FARFIREWORK_LARGE_BLAST2, ENTITY_FIREWORK_LARGE_BLAST_FAR
ENTITY_FIREWORK_ROCKET_LAUNCHFIREWORK_LAUNCH, ENTITY_FIREWORK_LAUNCH
ENTITY_FIREWORK_ROCKET_SHOOT-
ENTITY_FIREWORK_ROCKET_TWINKLEFIREWORK_TWINKLE, ENTITY_FIREWORK_TWINKLE
ENTITY_FIREWORK_ROCKET_TWINKLE_FARFIREWORK_TWINKLE2, ENTITY_FIREWORK_TWINKLE_FAR
ENTITY_FISHING_BOBBER_RETRIEVE-
ENTITY_FISHING_BOBBER_SPLASHSPLASH2, ENTITY_BOBBER_SPLASH
ENTITY_FISHING_BOBBER_THROWENTITY_BOBBER_THROW
ENTITY_FISH_SWIM-
ENTITY_FOX_AGGRO-
ENTITY_FOX_AMBIENT-
ENTITY_FOX_BITE-
ENTITY_FOX_DEATH-
ENTITY_FOX_EAT-
ENTITY_FOX_HURT-
ENTITY_FOX_SCREECH-
ENTITY_FOX_SLEEP-
ENTITY_FOX_SNIFF-
ENTITY_FOX_SPIT-
ENTITY_GENERIC_BIG_FALLFALL_BIG
ENTITY_GENERIC_BURN-
ENTITY_GENERIC_DEATH-
ENTITY_GENERIC_DRINKDRINK
ENTITY_GENERIC_EATEAT
ENTITY_GENERIC_EXPLODEEXPLODE
ENTITY_GENERIC_EXTINGUISH_FIRE-
ENTITY_GENERIC_HURT-
ENTITY_GENERIC_SMALL_FALLFALL_SMALL
ENTITY_GENERIC_SPLASHSPLASH
ENTITY_GENERIC_SWIMSWIM
ENTITY_GHAST_AMBIENTGHAST_MOAN
ENTITY_GHAST_DEATHGHAST_DEATH
ENTITY_GHAST_HURTGHAST_SCREAM2
ENTITY_GHAST_SCREAMGHAST_SCREAM
ENTITY_GHAST_SHOOTGHAST_FIREBALL
ENTITY_GHAST_WARNGHAST_CHARGE
ENTITY_GUARDIAN_AMBIENT-
ENTITY_GUARDIAN_AMBIENT_LAND-
ENTITY_GUARDIAN_ATTACK-
ENTITY_GUARDIAN_DEATH-
ENTITY_GUARDIAN_DEATH_LAND-
ENTITY_GUARDIAN_FLOP-
ENTITY_GUARDIAN_HURT-
ENTITY_GUARDIAN_HURT_LAND-
ENTITY_HORSE_AMBIENTHORSE_IDLE
ENTITY_HORSE_ANGRYHORSE_ANGRY
ENTITY_HORSE_ARMORHORSE_ARMOR
ENTITY_HORSE_BREATHEHORSE_BREATHE
ENTITY_HORSE_DEATHHORSE_DEATH
ENTITY_HORSE_EAT-
ENTITY_HORSE_GALLOPHORSE_GALLOP
ENTITY_HORSE_HURTHORSE_HIT
ENTITY_HORSE_JUMPHORSE_JUMP
ENTITY_HORSE_LANDHORSE_LAND
ENTITY_HORSE_SADDLEHORSE_SADDLE
ENTITY_HORSE_STEPHORSE_SOFT
ENTITY_HORSE_STEP_WOODHORSE_WOOD
ENTITY_HOSTILE_BIG_FALLFALL_BIG
ENTITY_HOSTILE_DEATH-
ENTITY_HOSTILE_HURT-
ENTITY_HOSTILE_SMALL_FALLFALL_SMALL
ENTITY_HOSTILE_SPLASHSPLASH
ENTITY_HOSTILE_SWIMSWIM
ENTITY_HUSK_AMBIENT-
ENTITY_HUSK_CONVERTED_TO_ZOMBIE-
ENTITY_HUSK_DEATH-
ENTITY_HUSK_HURT-
ENTITY_HUSK_STEP-
ENTITY_ILLUSIONER_AMBIENTENTITY_ILLUSION_ILLAGER_AMBIENT
ENTITY_ILLUSIONER_CAST_SPELLENTITY_ILLUSION_ILLAGER_CAST_SPELL
ENTITY_ILLUSIONER_DEATHENTITY_ILLUSIONER_CAST_DEATH, ENTITY_ILLUSION_ILLAGER_DEATH
ENTITY_ILLUSIONER_HURTENTITY_ILLUSION_ILLAGER_HURT
ENTITY_ILLUSIONER_MIRROR_MOVEENTITY_ILLUSION_ILLAGER_MIRROR_MOVE
ENTITY_ILLUSIONER_PREPARE_BLINDNESSENTITY_ILLUSION_ILLAGER_PREPARE_BLINDNESS
ENTITY_ILLUSIONER_PREPARE_MIRRORENTITY_ILLUSION_ILLAGER_PREPARE_MIRROR
ENTITY_IRON_GOLEM_ATTACKIRONGOLEM_THROW, ENTITY_IRONGOLEM_ATTACK
ENTITY_IRON_GOLEM_DAMAGE-
ENTITY_IRON_GOLEM_DEATHIRONGOLEM_DEATH, ENTITY_IRONGOLEM_DEATH
ENTITY_IRON_GOLEM_HURTIRONGOLEM_HIT, ENTITY_IRONGOLEM_HURT
ENTITY_IRON_GOLEM_REPAIR-
ENTITY_IRON_GOLEM_STEPIRONGOLEM_WALK, ENTITY_IRONGOLEM_STEP
ENTITY_ITEM_BREAKITEM_BREAK
ENTITY_ITEM_FRAME_ADD_ITEMENTITY_ITEMFRAME_ADD_ITEM
ENTITY_ITEM_FRAME_BREAKENTITY_ITEMFRAME_BREAK
ENTITY_ITEM_FRAME_PLACEENTITY_ITEMFRAME_PLACE
ENTITY_ITEM_FRAME_REMOVE_ITEMENTITY_ITEMFRAME_REMOVE_ITEM
ENTITY_ITEM_FRAME_ROTATE_ITEMENTITY_ITEMFRAME_ROTATE_ITEM
ENTITY_ITEM_PICKUPITEM_PICKUP
ENTITY_LEASH_KNOT_BREAKENTITY_LEASHKNOT_BREAK
ENTITY_LEASH_KNOT_PLACEENTITY_LEASHKNOT_PLACE
ENTITY_LIGHTNING_BOLT_IMPACTAMBIENCE_THUNDER, ENTITY_LIGHTNING_IMPACT
ENTITY_LIGHTNING_BOLT_THUNDERAMBIENCE_THUNDER, ENTITY_LIGHTNING_THUNDER
ENTITY_LINGERING_POTION_THROW-
ENTITY_LLAMA_AMBIENT-
ENTITY_LLAMA_ANGRY-
ENTITY_LLAMA_CHEST-
ENTITY_LLAMA_DEATH-
ENTITY_LLAMA_EAT-
ENTITY_LLAMA_HURT-
ENTITY_LLAMA_SPIT-
ENTITY_LLAMA_STEP-
ENTITY_LLAMA_SWAG-
ENTITY_MAGMA_CUBE_DEATHENTITY_MAGMACUBE_DEATH
ENTITY_MAGMA_CUBE_DEATH_SMALLENTITY_SMALL_MAGMACUBE_DEATH
ENTITY_MAGMA_CUBE_HURTENTITY_MAGMACUBE_HURT
ENTITY_MAGMA_CUBE_HURT_SMALLENTITY_SMALL_MAGMACUBE_HURT
ENTITY_MAGMA_CUBE_JUMPMAGMACUBE_JUMP, ENTITY_MAGMACUBE_JUMP
ENTITY_MAGMA_CUBE_SQUISHMAGMACUBE_WALK, ENTITY_MAGMACUBE_SQUISH
ENTITY_MAGMA_CUBE_SQUISH_SMALLMAGMACUBE_WALK2, ENTITY_SMALL_MAGMACUBE_SQUISH
ENTITY_MINECART_INSIDEMINECART_INSIDE
ENTITY_MINECART_RIDINGMINECART_BASE
ENTITY_MOOSHROOM_CONVERT-
ENTITY_MOOSHROOM_EAT-
ENTITY_MOOSHROOM_MILK-
ENTITY_MOOSHROOM_SHEAR-
ENTITY_MOOSHROOM_SUSPICIOUS_MILK-
ENTITY_MULE_AMBIENT-
ENTITY_MULE_CHESTENTITY_MULE_AMBIENT
ENTITY_MULE_DEATHENTITY_MULE_AMBIENT
ENTITY_MULE_HURTENTITY_MULE_AMBIENT
ENTITY_OCELOT_AMBIENT-
ENTITY_OCELOT_DEATH-
ENTITY_OCELOT_HURT-
ENTITY_PAINTING_BREAK-
ENTITY_PAINTING_PLACE-
ENTITY_PANDA_AGGRESSIVE_AMBIENT-
ENTITY_PANDA_AMBIENT-
ENTITY_PANDA_BITE-
ENTITY_PANDA_CANT_BREED-
ENTITY_PANDA_DEATH-
ENTITY_PANDA_EAT-
ENTITY_PANDA_HURT-
ENTITY_PANDA_PRE_SNEEZE-
ENTITY_PANDA_SNEEZE-
ENTITY_PANDA_STEP-
ENTITY_PANDA_WORRIED_AMBIENT-
ENTITY_PARROT_AMBIENT-
ENTITY_PARROT_DEATH-
ENTITY_PARROT_EAT-
ENTITY_PARROT_FLY-
ENTITY_PARROT_HURT-
ENTITY_PARROT_IMITATE_BLAZE-
ENTITY_PARROT_IMITATE_CREEPER-
ENTITY_PARROT_IMITATE_DROWNED-
ENTITY_PARROT_IMITATE_ELDER_GUARDIAN-
ENTITY_PARROT_IMITATE_ENDERMAN-
ENTITY_PARROT_IMITATE_ENDERMITE-
ENTITY_PARROT_IMITATE_ENDER_DRAGON-
ENTITY_PARROT_IMITATE_EVOKER-
ENTITY_PARROT_IMITATE_GHAST-
ENTITY_PARROT_IMITATE_GUARDIAN-
ENTITY_PARROT_IMITATE_HUSK-
ENTITY_PARROT_IMITATE_ILLUSIONER-
ENTITY_PARROT_IMITATE_MAGMA_CUBE-
ENTITY_PARROT_IMITATE_PHANTOM-
ENTITY_PARROT_IMITATE_PILLAGER-
ENTITY_PARROT_IMITATE_POLAR_BEAR-
ENTITY_PARROT_IMITATE_RAVAGER-
ENTITY_PARROT_IMITATE_SHULKER-
ENTITY_PARROT_IMITATE_SILVERFISH-
ENTITY_PARROT_IMITATE_SKELETON-
ENTITY_PARROT_IMITATE_SLIME-
ENTITY_PARROT_IMITATE_SPIDER-
ENTITY_PARROT_IMITATE_STRAY-
ENTITY_PARROT_IMITATE_VEX-
ENTITY_PARROT_IMITATE_VINDICATOR-
ENTITY_PARROT_IMITATE_WITCH-
ENTITY_PARROT_IMITATE_WITHER-
ENTITY_PARROT_IMITATE_WITHER_SKELETON-
ENTITY_PARROT_IMITATE_WOLF-
ENTITY_PARROT_IMITATE_ZOMBIE-
ENTITY_PARROT_IMITATE_ZOMBIE_PIGMAN-
ENTITY_PARROT_IMITATE_ZOMBIE_VILLAGER-
ENTITY_PARROT_STEP-
ENTITY_PHANTOM_AMBIENT-
ENTITY_PHANTOM_BITE-
ENTITY_PHANTOM_DEATH-
ENTITY_PHANTOM_FLAP-
ENTITY_PHANTOM_HURT-
ENTITY_PHANTOM_SWOOP-
ENTITY_PIG_AMBIENTPIG_IDLE
ENTITY_PIG_DEATHPIG_DEATH
ENTITY_PIG_HURT-
ENTITY_PIG_SADDLEENTITY_PIG_HURT
ENTITY_PIG_STEPPIG_WALK
ENTITY_PILLAGER_AMBIENT-
ENTITY_PILLAGER_CELEBRATE-
ENTITY_PILLAGER_DEATH-
ENTITY_PILLAGER_HURT-
ENTITY_PLAYER_ATTACK_CRIT-
ENTITY_PLAYER_ATTACK_KNOCKBACK-
ENTITY_PLAYER_ATTACK_NODAMAGE-
ENTITY_PLAYER_ATTACK_STRONGSUCCESSFUL_HIT
ENTITY_PLAYER_ATTACK_SWEEP-
ENTITY_PLAYER_ATTACK_WEAK-
ENTITY_PLAYER_BIG_FALLFALL_BIG
ENTITY_PLAYER_BREATH-
ENTITY_PLAYER_BURPBURP
ENTITY_PLAYER_DEATH-
ENTITY_PLAYER_HURTHURT_FLESH
ENTITY_PLAYER_HURT_DROWN-
ENTITY_PLAYER_HURT_ON_FIRE-
ENTITY_PLAYER_HURT_SWEET_BERRY_BUSH-
ENTITY_PLAYER_LEVELUPLEVEL_UP
ENTITY_PLAYER_SMALL_FALLFALL_SMALL
ENTITY_PLAYER_SPLASHSLASH
ENTITY_PLAYER_SPLASH_HIGH_SPEEDSPLASH
ENTITY_PLAYER_SWIMSWIM
ENTITY_POLAR_BEAR_AMBIENT-
ENTITY_POLAR_BEAR_AMBIENT_BABYENTITY_POLAR_BEAR_BABY_AMBIENT
ENTITY_POLAR_BEAR_DEATH-
ENTITY_POLAR_BEAR_HURT-
ENTITY_POLAR_BEAR_STEP-
ENTITY_POLAR_BEAR_WARNING-
ENTITY_PUFFER_FISH_AMBIENT-
ENTITY_PUFFER_FISH_BLOW_OUT-
ENTITY_PUFFER_FISH_BLOW_UP-
ENTITY_PUFFER_FISH_DEATH-
ENTITY_PUFFER_FISH_FLOP-
ENTITY_PUFFER_FISH_HURT-
ENTITY_PUFFER_FISH_STING-
ENTITY_RABBIT_AMBIENT-
ENTITY_RABBIT_ATTACK-
ENTITY_RABBIT_DEATH-
ENTITY_RABBIT_HURT-
ENTITY_RABBIT_JUMP-
ENTITY_RAVAGER_AMBIENT-
ENTITY_RAVAGER_ATTACK-
ENTITY_RAVAGER_CELEBRATE-
ENTITY_RAVAGER_DEATH-
ENTITY_RAVAGER_HURT-
ENTITY_RAVAGER_ROAR-
ENTITY_RAVAGER_STEP-
ENTITY_RAVAGER_STUNNED-
ENTITY_SALMON_AMBIENT-
ENTITY_SALMON_DEATH-
ENTITY_SALMON_FLOP-
ENTITY_SALMON_HURTENTITY_SALMON_FLOP
ENTITY_SHEEP_AMBIENTSHEEP_IDLE
ENTITY_SHEEP_DEATH-
ENTITY_SHEEP_HURT-
ENTITY_SHEEP_SHEARSHEEP_SHEAR
ENTITY_SHEEP_STEPSHEEP_WALK
ENTITY_SHULKER_AMBIENT-
ENTITY_SHULKER_BULLET_HIT-
ENTITY_SHULKER_BULLET_HURT-
ENTITY_SHULKER_CLOSE-
ENTITY_SHULKER_DEATH-
ENTITY_SHULKER_HURT-
ENTITY_SHULKER_HURT_CLOSED-
ENTITY_SHULKER_OPEN-
ENTITY_SHULKER_SHOOT-
ENTITY_SHULKER_TELEPORT-
ENTITY_SILVERFISH_AMBIENTSILVERFISH_IDLE
ENTITY_SILVERFISH_DEATHSILVERFISH_KILL
ENTITY_SILVERFISH_HURTSILVERFISH_HIT
ENTITY_SILVERFISH_STEPSILVERFISH_WALK
ENTITY_SKELETON_AMBIENTSKELETON_IDLE
ENTITY_SKELETON_DEATHSKELETON_DEATH
ENTITY_SKELETON_HORSE_AMBIENTHORSE_SKELETON_IDLE
ENTITY_SKELETON_HORSE_AMBIENT_WATER-
ENTITY_SKELETON_HORSE_DEATHHORSE_SKELETON_DEATH
ENTITY_SKELETON_HORSE_GALLOP_WATER-
ENTITY_SKELETON_HORSE_HURTHORSE_SKELETON_HIT
ENTITY_SKELETON_HORSE_JUMP_WATER-
ENTITY_SKELETON_HORSE_STEP_WATER-
ENTITY_SKELETON_HORSE_SWIM-
ENTITY_SKELETON_HURTSKELETON_HURT
ENTITY_SKELETON_SHOOT-
ENTITY_SKELETON_STEPSKELETON_WALK
ENTITY_SLIME_ATTACKSLIME_ATTACK
ENTITY_SLIME_DEATH-
ENTITY_SLIME_DEATH_SMALL-
ENTITY_SLIME_HURT-
ENTITY_SLIME_HURT_SMALLENTITY_SMALL_SLIME_HURT
ENTITY_SLIME_JUMPSLIME_WALK
ENTITY_SLIME_JUMP_SMALLSLIME_WALK2, ENTITY_SMALL_SLIME_SQUISH
ENTITY_SLIME_SQUISHSLIME_WALK2
ENTITY_SLIME_SQUISH_SMALLENTITY_SMALL_SLIME_SQUISH
ENTITY_SNOWBALL_THROW-
ENTITY_SNOW_GOLEM_AMBIENTENTITY_SNOWMAN_AMBIENT
ENTITY_SNOW_GOLEM_DEATHENTITY_SNOWMAN_DEATH
ENTITY_SNOW_GOLEM_HURTENTITY_SNOWMAN_HURT
ENTITY_SNOW_GOLEM_SHOOTENTITY_SNOWMAN_SHOOT
ENTITY_SPIDER_AMBIENTSPIDER_IDLE
ENTITY_SPIDER_DEATHSPIDER_DEATH
ENTITY_SPIDER_HURT-
ENTITY_SPIDER_STEPSPIDER_WALK
ENTITY_SPLASH_POTION_BREAK-
ENTITY_SPLASH_POTION_THROW-
ENTITY_SQUID_AMBIENT-
ENTITY_SQUID_DEATH-
ENTITY_SQUID_HURT-
ENTITY_SQUID_SQUIRT-
ENTITY_STRAY_AMBIENT-
ENTITY_STRAY_DEATH-
ENTITY_STRAY_HURT-
ENTITY_STRAY_STEP-
ENTITY_TNT_PRIMEDFUSE
ENTITY_TROPICAL_FISH_AMBIENT-
ENTITY_TROPICAL_FISH_DEATH-
ENTITY_TROPICAL_FISH_FLOPENTITY_TROPICAL_FISH_DEATH
ENTITY_TROPICAL_FISH_HURT-
ENTITY_TURTLE_AMBIENT_LAND-
ENTITY_TURTLE_DEATH-
ENTITY_TURTLE_DEATH_BABY-
ENTITY_TURTLE_EGG_BREAK-
ENTITY_TURTLE_EGG_CRACK-
ENTITY_TURTLE_EGG_HATCH-
ENTITY_TURTLE_HURT-
ENTITY_TURTLE_HURT_BABY-
ENTITY_TURTLE_LAY_EGG-
ENTITY_TURTLE_SHAMBLE-
ENTITY_TURTLE_SHAMBLE_BABY-
ENTITY_TURTLE_SWIM-
ENTITY_VEX_AMBIENT-
ENTITY_VEX_CHARGE-
ENTITY_VEX_DEATH-
ENTITY_VEX_HURT-
ENTITY_VILLAGER_AMBIENTVILLAGER_IDLE
ENTITY_VILLAGER_CELEBRATE-
ENTITY_VILLAGER_DEATHVILLAGER_DEATH
ENTITY_VILLAGER_HURTVILLAGER_HIT
ENTITY_VILLAGER_NOVILLAGER_NO
ENTITY_VILLAGER_TRADEVILLAGER_HAGGLE, ENTITY_VILLAGER_TRADING
ENTITY_VILLAGER_WORK_ARMORER-
ENTITY_VILLAGER_WORK_BUTCHER-
ENTITY_VILLAGER_WORK_CARTOGRAPHER-
ENTITY_VILLAGER_WORK_CLERIC-
ENTITY_VILLAGER_WORK_FARMER-
ENTITY_VILLAGER_WORK_FISHERMAN-
ENTITY_VILLAGER_WORK_FLETCHER-
ENTITY_VILLAGER_WORK_LEATHERWORKER-
ENTITY_VILLAGER_WORK_LIBRARIAN-
ENTITY_VILLAGER_WORK_MASON-
ENTITY_VILLAGER_WORK_SHEPHERD-
ENTITY_VILLAGER_WORK_TOOLSMITH-
ENTITY_VILLAGER_WORK_WEAPONSMITH-
ENTITY_VILLAGER_YESVILLAGER_YES
ENTITY_VINDICATOR_AMBIENTENTITY_VINDICATION_ILLAGER_AMBIENT
ENTITY_VINDICATOR_CELEBRATE-
ENTITY_VINDICATOR_DEATHENTITY_VINDICATION_ILLAGER_DEATH
ENTITY_VINDICATOR_HURTENTITY_VINDICATION_ILLAGER_HURT
ENTITY_WANDERING_TRADER_AMBIENT-
ENTITY_WANDERING_TRADER_DEATH-
ENTITY_WANDERING_TRADER_DISAPPEARED-
ENTITY_WANDERING_TRADER_DRINK_MILK-
ENTITY_WANDERING_TRADER_DRINK_POTION-
ENTITY_WANDERING_TRADER_HURT-
ENTITY_WANDERING_TRADER_NO-
ENTITY_WANDERING_TRADER_REAPPEARED-
ENTITY_WANDERING_TRADER_TRADE-
ENTITY_WANDERING_TRADER_YES-
ENTITY_WITCH_AMBIENT-
ENTITY_WITCH_CELEBRATE-
ENTITY_WITCH_DEATH-
ENTITY_WITCH_DRINK-
ENTITY_WITCH_HURT-
ENTITY_WITCH_THROW-
ENTITY_WITHER_AMBIENTWITHER_IDLE
ENTITY_WITHER_BREAK_BLOCK-
ENTITY_WITHER_DEATHWITHER_DEATH
ENTITY_WITHER_HURTWITHER_HURT
ENTITY_WITHER_SHOOTWITHER_SHOOT
ENTITY_WITHER_SKELETON_AMBIENT-
ENTITY_WITHER_SKELETON_DEATH-
ENTITY_WITHER_SKELETON_HURT-
ENTITY_WITHER_SKELETON_STEP-
ENTITY_WITHER_SPAWNWITHER_SPAWN
ENTITY_WOLF_AMBIENTWOLF_BARK
ENTITY_WOLF_DEATHWOLF_DEATH
ENTITY_WOLF_GROWLWOLF_GROWL
ENTITY_WOLF_HOWLWOLF_HOWL
ENTITY_WOLF_HURTWOLF_HURT
ENTITY_WOLF_PANTWOLF_PANT
ENTITY_WOLF_SHAKEWOLF_SHAKE
ENTITY_WOLF_STEPWOLF_WALK
ENTITY_WOLF_WHINEWOLF_WHINE
ENTITY_ZOMBIE_AMBIENTZOMBIE_IDLE
ENTITY_ZOMBIE_ATTACK_IRON_DOORZOMBIE_METAL
ENTITY_ZOMBIE_ATTACK_WOODEN_DOORZOMBIE_WOOD, ENTITY_ZOMBIE_ATTACK_DOOR_WOOD
ENTITY_ZOMBIE_BREAK_WOODEN_DOORZOMBIE_WOODBREAK, ENTITY_ZOMBIE_BREAK_DOOR_WOOD
ENTITY_ZOMBIE_CONVERTED_TO_DROWNED-
ENTITY_ZOMBIE_DEATHZOMBIE_DEATH
ENTITY_ZOMBIE_DESTROY_EGG-
ENTITY_ZOMBIE_HORSE_AMBIENTHORSE_ZOMBIE_IDLE
ENTITY_ZOMBIE_HORSE_DEATHHORSE_ZOMBIE_DEATH
ENTITY_ZOMBIE_HORSE_HURTHORSE_ZOMBIE_HIT
ENTITY_ZOMBIE_HURTZOMBIE_HURT
ENTITY_ZOMBIE_INFECTZOMBIE_INFECT
ENTITY_ZOMBIE_PIGMAN_AMBIENTZOMBIE_PIG_IDLE, ENTITY_ZOMBIE_PIG_AMBIENT
ENTITY_ZOMBIE_PIGMAN_ANGRYZOMBIE_PIG_ANGRY, ENTITY_ZOMBIE_PIG_ANGRY
ENTITY_ZOMBIE_PIGMAN_DEATHZOMBIE_PIG_DEATH, ENTITY_ZOMBIE_PIG_DEATH
ENTITY_ZOMBIE_PIGMAN_HURTZOMBIE_PIG_HURT, ENTITY_ZOMBIE_PIG_HURT
ENTITY_ZOMBIE_STEPZOMBIE_WALK
ENTITY_ZOMBIE_VILLAGER_AMBIENT-
ENTITY_ZOMBIE_VILLAGER_CONVERTEDZOMBIE_UNFECT
ENTITY_ZOMBIE_VILLAGER_CUREZOMBIE_REMEDY
ENTITY_ZOMBIE_VILLAGER_DEATH-
ENTITY_ZOMBIE_VILLAGER_HURT-
ENTITY_ZOMBIE_VILLAGER_STEP-
EVENT_RAID_HORN-
ITEM_ARMOR_EQUIP_CHAIN-
ITEM_ARMOR_EQUIP_DIAMOND-
ITEM_ARMOR_EQUIP_ELYTRA-
ITEM_ARMOR_EQUIP_GENERIC-
ITEM_ARMOR_EQUIP_GOLD-
ITEM_ARMOR_EQUIP_IRON-
ITEM_ARMOR_EQUIP_LEATHER-
ITEM_ARMOR_EQUIP_TURTLE-
ITEM_AXE_STRIP-
ITEM_BOOK_PAGE_TURN-
ITEM_BOOK_PUT-
ITEM_BOTTLE_EMPTY-
ITEM_BOTTLE_FILL-
ITEM_BOTTLE_FILL_DRAGONBREATH-
ITEM_BUCKET_EMPTY-
ITEM_BUCKET_EMPTY_FISH-
ITEM_BUCKET_EMPTY_LAVA-
ITEM_BUCKET_FILL-
ITEM_BUCKET_FILL_FISH-
ITEM_BUCKET_FILL_LAVA-
ITEM_CHORUS_FRUIT_TELEPORT-
ITEM_CROP_PLANT-
ITEM_CROSSBOW_HIT-
ITEM_CROSSBOW_LOADING_END-
ITEM_CROSSBOW_LOADING_MIDDLE-
ITEM_CROSSBOW_LOADING_START-
ITEM_CROSSBOW_QUICK_CHARGE_1-
ITEM_CROSSBOW_QUICK_CHARGE_2-
ITEM_CROSSBOW_QUICK_CHARGE_3-
ITEM_CROSSBOW_SHOOT-
ITEM_ELYTRA_FLYING-
ITEM_FIRECHARGE_USE-
ITEM_FLINTANDSTEEL_USEFIRE_IGNITE
ITEM_HOE_TILL-
ITEM_HONEY_BOTTLE_DRINK-
ITEM_NETHER_WART_PLANT-
ITEM_SHIELD_BLOCK-
ITEM_SHIELD_BREAK-
ITEM_SHOVEL_FLATTEN-
ITEM_SWEET_BERRIES_PICK_FROM_BUSH-
ITEM_TOTEM_USE-
ITEM_TRIDENT_HIT-
ITEM_TRIDENT_HIT_GROUND-
ITEM_TRIDENT_RETURN-
ITEM_TRIDENT_RIPTIDE_1-
ITEM_TRIDENT_RIPTIDE_2ITEM_TRIDENT_RIPTIDE_1
ITEM_TRIDENT_RIPTIDE_3ITEM_TRIDENT_RIPTIDE_1
ITEM_TRIDENT_THROW-
ITEM_TRIDENT_THUNDER-
MUSIC_CREATIVE-
MUSIC_CREDITS-
MUSIC_DISC_11RECORD_11
MUSIC_DISC_13RECORD_13
MUSIC_DISC_BLOCKSRECORD_BLOCKS
MUSIC_DISC_CATRECORD_CAT
MUSIC_DISC_CHIRPRECORD_CHIRP
MUSIC_DISC_FARRECORD_FAR
MUSIC_DISC_MALLRECORD_MALL
MUSIC_DISC_MELLOHIRECORD_MELLOHI
MUSIC_DISC_STALRECORD_STAL
MUSIC_DISC_STRADRECORD_STRAD
MUSIC_DISC_WAITRECORD_WAIT
MUSIC_DISC_WARDRECORD_WARD
MUSIC_DRAGON-
MUSIC_END-
MUSIC_GAME-
MUSIC_MENU-
MUSIC_NETHER-
MUSIC_UNDER_WATER-
UI_BUTTON_CLICKCLICK
UI_CARTOGRAPHY_TABLE_TAKE_RESULT-
UI_LOOM_SELECT_PATTERN-
UI_LOOM_TAKE_RESULT-
UI_STONECUTTER_SELECT_RECIPE-
UI_STONECUTTER_TAKE_RESULT-
UI_TOAST_CHALLENGE_COMPLETE-
UI_TOAST_IN-
UI_TOAST_OUT-
WEATHER_RAINAMBIENCE_RAIN
WEATHER_RAIN_ABOVE-