XSound входит в состав библиотеки XSeries от зарубежного разработчика CryptoMorin.
Так как названия звуков в Minecraft менялись вместе с новыми обновлениями, обратная совместимость в плагинах, которые используют Spigot'овский Sound, нарушалась. XSound решает эту проблему. Он позволяет использовать одни и те же названия звуков на любой версии в промежутке от 1.8 до 1.15.
Тыкаем F3 (открываем поиск по странице) и ищем то, что вам надо.
Тут отображены все названия из Enum'a XSound.
| Название | Аналоги |
|---|---|
| AMBIENT_CAVE | AMBIENCE_CAVE |
| AMBIENT_UNDERWATER_ENTER | - |
| AMBIENT_UNDERWATER_EXIT | - |
| AMBIENT_UNDERWATER_LOOP | AMBIENT_UNDERWATER_EXIT |
| AMBIENT_UNDERWATER_LOOP_ADDITIONS | AMBIENT_UNDERWATER_EXIT |
| AMBIENT_UNDERWATER_LOOP_ADDITIONS_RARE | AMBIENT_UNDERWATER_EXIT |
| AMBIENT_UNDERWATER_LOOP_ADDITIONS_ULTRA_RARE | AMBIENT_UNDERWATER_EXIT |
| BLOCK_ANVIL_BREAK | ANVIL_BREAK |
| BLOCK_ANVIL_DESTROY | - |
| BLOCK_ANVIL_FALL | - |
| BLOCK_ANVIL_HIT | BLOCK_ANVIL_FALL |
| BLOCK_ANVIL_LAND | ANVIL_LAND |
| BLOCK_ANVIL_PLACE | BLOCK_ANVIL_FALL |
| BLOCK_ANVIL_STEP | BLOCK_ANVIL_FALL |
| BLOCK_ANVIL_USE | ANVIL_USE |
| BLOCK_BAMBOO_BREAK | - |
| BLOCK_BAMBOO_FALL | - |
| BLOCK_BAMBOO_HIT | - |
| BLOCK_BAMBOO_PLACE | - |
| BLOCK_BAMBOO_SAPLING_BREAK | - |
| BLOCK_BAMBOO_SAPLING_HIT | - |
| BLOCK_BAMBOO_SAPLING_PLACE | - |
| BLOCK_BAMBOO_STEP | - |
| BLOCK_BARREL_CLOSE | - |
| BLOCK_BARREL_OPEN | - |
| BLOCK_BEACON_ACTIVATE | - |
| BLOCK_BEACON_AMBIENT | - |
| BLOCK_BEACON_DEACTIVATE | BLOCK_BEACON_AMBIENT |
| BLOCK_BEACON_POWER_SELECT | BLOCK_BEACON_AMBIENT |
| BLOCK_BEEHIVE_DRIP | - |
| BLOCK_BEEHIVE_ENTER | - |
| BLOCK_BEEHIVE_EXIT | - |
| BLOCK_BEEHIVE_SHEAR | - |
| BLOCK_BEEHIVE_WORK | - |
| BLOCK_BELL_RESONATE | - |
| BLOCK_BELL_USE | - |
| BLOCK_BLASTFURNACE_FIRE_CRACKLE | - |
| BLOCK_BREWING_STAND_BREW | - |
| BLOCK_BUBBLE_COLUMN_BUBBLE_POP | - |
| BLOCK_BUBBLE_COLUMN_UPWARDS_AMBIENT | - |
| BLOCK_BUBBLE_COLUMN_UPWARDS_INSIDE | - |
| BLOCK_BUBBLE_COLUMN_WHIRLPOOL_AMBIENT | - |
| BLOCK_BUBBLE_COLUMN_WHIRLPOOL_INSIDE | - |
| BLOCK_CAMPFIRE_CRACKLE | - |
| BLOCK_CHEST_CLOSE | CHEST_CLOSE, ENTITY_CHEST_CLOSE |
| BLOCK_CHEST_LOCKED | - |
| BLOCK_CHEST_OPEN | CHEST_OPEN, ENTITY_CHEST_OPEN |
| BLOCK_CHORUS_FLOWER_DEATH | - |
| BLOCK_CHORUS_FLOWER_GROW | - |
| BLOCK_COMPARATOR_CLICK | - |
| BLOCK_COMPOSTER_EMPTY | - |
| BLOCK_COMPOSTER_FILL | - |
| BLOCK_COMPOSTER_FILL_SUCCESS | - |
| BLOCK_COMPOSTER_READY | - |
| BLOCK_CONDUIT_ACTIVATE | - |
| BLOCK_CONDUIT_AMBIENT | - |
| BLOCK_CONDUIT_AMBIENT_SHORT | - |
| BLOCK_CONDUIT_ATTACK_TARGET | - |
| BLOCK_CONDUIT_DEACTIVATE | - |
| BLOCK_CORAL_BLOCK_BREAK | - |
| BLOCK_CORAL_BLOCK_FALL | - |
| BLOCK_CORAL_BLOCK_HIT | - |
| BLOCK_CORAL_BLOCK_PLACE | - |
| BLOCK_CORAL_BLOCK_STEP | - |
| BLOCK_CROP_BREAK | - |
| BLOCK_DISPENSER_DISPENSE | - |
| BLOCK_DISPENSER_FAIL | - |
| BLOCK_DISPENSER_LAUNCH | - |
| BLOCK_ENCHANTMENT_TABLE_USE | - |
| BLOCK_ENDER_CHEST_CLOSE | - |
| BLOCK_ENDER_CHEST_OPEN | - |
| BLOCK_END_GATEWAY_SPAWN | - |
| BLOCK_END_PORTAL_FRAME_FILL | - |
| BLOCK_END_PORTAL_SPAWN | - |
| BLOCK_FENCE_GATE_CLOSE | - |
| BLOCK_FENCE_GATE_OPEN | - |
| BLOCK_FIRE_AMBIENT | FIRE |
| BLOCK_FIRE_EXTINGUISH | FIZZ |
| BLOCK_FURNACE_FIRE_CRACKLE | - |
| BLOCK_GLASS_BREAK | GLASS |
| BLOCK_GLASS_FALL | - |
| BLOCK_GLASS_HIT | - |
| BLOCK_GLASS_PLACE | - |
| BLOCK_GLASS_STEP | - |
| BLOCK_GRASS_BREAK | DIG_GRASS |
| BLOCK_GRASS_FALL | - |
| BLOCK_GRASS_HIT | - |
| BLOCK_GRASS_PLACE | - |
| BLOCK_GRASS_STEP | STEP_GRASS |
| BLOCK_GRAVEL_BREAK | DIG_GRAVEL |
| BLOCK_GRAVEL_FALL | - |
| BLOCK_GRAVEL_HIT | - |
| BLOCK_GRAVEL_PLACE | - |
| BLOCK_GRAVEL_STEP | STEP_GRAVEL |
| BLOCK_GRINDSTONE_USE | - |
| BLOCK_HONEY_BLOCK_BREAK | - |
| BLOCK_HONEY_BLOCK_FALL | - |
| BLOCK_HONEY_BLOCK_HIT | - |
| BLOCK_HONEY_BLOCK_PLACE | - |
| BLOCK_HONEY_BLOCK_SLIDE | - |
| BLOCK_HONEY_BLOCK_STEP | - |
| BLOCK_IRON_DOOR_CLOSE | - |
| BLOCK_IRON_DOOR_OPEN | - |
| BLOCK_IRON_TRAPDOOR_CLOSE | - |
| BLOCK_IRON_TRAPDOOR_OPEN | - |
| BLOCK_LADDER_BREAK | - |
| BLOCK_LADDER_FALL | - |
| BLOCK_LADDER_HIT | - |
| BLOCK_LADDER_PLACE | - |
| BLOCK_LADDER_STEP | STEP_LADDER |
| BLOCK_LANTERN_BREAK | - |
| BLOCK_LANTERN_FALL | - |
| BLOCK_LANTERN_HIT | - |
| BLOCK_LANTERN_PLACE | - |
| BLOCK_LANTERN_STEP | - |
| BLOCK_LAVA_AMBIENT | LAVA |
| BLOCK_LAVA_EXTINGUISH | - |
| BLOCK_LAVA_POP | LAVA_POP |
| BLOCK_LEVER_CLICK | - |
| BLOCK_LILY_PAD_PLACE | BLOCK_WATERLILY_PLACE |
| BLOCK_METAL_BREAK | - |
| BLOCK_METAL_FALL | - |
| BLOCK_METAL_HIT | - |
| BLOCK_METAL_PLACE | - |
| BLOCK_METAL_PRESSURE_PLATE_CLICK_OFF | BLOCK_METAL_PRESSUREPLATE_CLICK_OFF |
| BLOCK_METAL_PRESSURE_PLATE_CLICK_ON | BLOCK_METAL_PRESSUREPLATE_CLICK_ON |
| BLOCK_METAL_STEP | - |
| BLOCK_NETHER_WART_BREAK | - |
| BLOCK_NOTE_BLOCK_BANJO | - |
| BLOCK_NOTE_BLOCK_BASEDRUM | NOTE_BASS_DRUM, BLOCK_NOTE_BASEDRUM |
| BLOCK_NOTE_BLOCK_BASS | NOTE_BASS, BLOCK_NOTE_BASS |
| BLOCK_NOTE_BLOCK_BELL | BLOCK_NOTE_BELL |
| BLOCK_NOTE_BLOCK_BIT | - |
| BLOCK_NOTE_BLOCK_CHIME | BLOCK_NOTE_CHIME |
| BLOCK_NOTE_BLOCK_COW_BELL | - |
| BLOCK_NOTE_BLOCK_DIDGERIDOO | - |
| BLOCK_NOTE_BLOCK_FLUTE | BLOCK_NOTE_FLUTE |
| BLOCK_NOTE_BLOCK_GUITAR | NOTE_BASS_GUITAR, BLOCK_NOTE_GUITAR |
| BLOCK_NOTE_BLOCK_HARP | NOTE_PIANO, BLOCK_NOTE_HARP |
| BLOCK_NOTE_BLOCK_HAT | NOTE_STICKS, BLOCK_NOTE_HAT |
| BLOCK_NOTE_BLOCK_IRON_XYLOPHONE | - |
| BLOCK_NOTE_BLOCK_PLING | NOTE_PLING, BLOCK_NOTE_PLING |
| BLOCK_NOTE_BLOCK_SNARE | NOTE_SNARE_DRUM, BLOCK_NOTE_SNARE |
| BLOCK_NOTE_BLOCK_XYLOPHONE | BLOCK_NOTE_XYLOPHONE |
| BLOCK_PISTON_CONTRACT | PISTON_RETRACT |
| BLOCK_PISTON_EXTEND | PISTON_EXTEND |
| BLOCK_PORTAL_AMBIENT | PORTAL |
| BLOCK_PORTAL_TRAVEL | PORTAL_TRAVEL |
| BLOCK_PORTAL_TRIGGER | PORTAL_TRIGGER |
| BLOCK_PUMPKIN_CARVE | - |
| BLOCK_REDSTONE_TORCH_BURNOUT | - |
| BLOCK_SAND_BREAK | DIG_SAND |
| BLOCK_SAND_FALL | - |
| BLOCK_SAND_HIT | - |
| BLOCK_SAND_PLACE | - |
| BLOCK_SAND_STEP | STEP_SAND |
| BLOCK_SCAFFOLDING_BREAK | - |
| BLOCK_SCAFFOLDING_FALL | - |
| BLOCK_SCAFFOLDING_HIT | - |
| BLOCK_SCAFFOLDING_PLACE | - |
| BLOCK_SCAFFOLDING_STEP | - |
| BLOCK_SHULKER_BOX_CLOSE | - |
| BLOCK_SHULKER_BOX_OPEN | - |
| BLOCK_SLIME_BLOCK_BREAK | BLOCK_SLIME_BREAK |
| BLOCK_SLIME_BLOCK_FALL | BLOCK_SLIME_FALL |
| BLOCK_SLIME_BLOCK_HIT | BLOCK_SLIME_HIT |
| BLOCK_SLIME_BLOCK_PLACE | BLOCK_SLIME_PLACE |
| BLOCK_SLIME_BLOCK_STEP | BLOCK_SLIME_STEP |
| BLOCK_SMOKER_SMOKE | - |
| BLOCK_SNOW_BREAK | DIG_SNOW |
| BLOCK_SNOW_FALL | - |
| BLOCK_SNOW_HIT | - |
| BLOCK_SNOW_PLACE | - |
| BLOCK_SNOW_STEP | STEP_SNOW |
| BLOCK_STONE_BREAK | DIG_STONE |
| BLOCK_STONE_BUTTON_CLICK_OFF | - |
| BLOCK_STONE_BUTTON_CLICK_ON | - |
| BLOCK_STONE_FALL | - |
| BLOCK_STONE_HIT | - |
| BLOCK_STONE_PLACE | - |
| BLOCK_STONE_PRESSURE_PLATE_CLICK_OFF | BLOCK_STONE_PRESSUREPLATE_CLICK_OFF |
| BLOCK_STONE_PRESSURE_PLATE_CLICK_ON | BLOCK_STONE_PRESSUREPLATE_CLICK_ON |
| BLOCK_STONE_STEP | STEP_STONE |
| BLOCK_SWEET_BERRY_BUSH_BREAK | - |
| BLOCK_SWEET_BERRY_BUSH_PLACE | - |
| BLOCK_TRIPWIRE_ATTACH | - |
| BLOCK_TRIPWIRE_CLICK_OFF | - |
| BLOCK_TRIPWIRE_CLICK_ON | - |
| BLOCK_TRIPWIRE_DETACH | - |
| BLOCK_WATER_AMBIENT | WATER |
| BLOCK_WET_GRASS_BREAK | - |
| BLOCK_WET_GRASS_FALL | - |
| BLOCK_WET_GRASS_HIT | - |
| BLOCK_WET_GRASS_PLACE | BLOCK_WET_GRASS_HIT |
| BLOCK_WET_GRASS_STEP | BLOCK_WET_GRASS_HIT |
| BLOCK_WOODEN_BUTTON_CLICK_OFF | WOOD_CLICK, BLOCK_WOOD_BUTTON_CLICK_OFF |
| BLOCK_WOODEN_BUTTON_CLICK_ON | WOOD_CLICK, BLOCK_WOOD_BUTTON_CLICK_ON |
| BLOCK_WOODEN_DOOR_CLOSE | DOOR_CLOSE |
| BLOCK_WOODEN_DOOR_OPEN | DOOR_OPEN |
| BLOCK_WOODEN_PRESSURE_PLATE_CLICK_OFF | BLOCK_WOOD_PRESSUREPLATE_CLICK_OFF |
| BLOCK_WOODEN_PRESSURE_PLATE_CLICK_ON | BLOCK_WOOD_PRESSUREPLATE_CLICK_ON |
| BLOCK_WOODEN_TRAPDOOR_CLOSE | - |
| BLOCK_WOODEN_TRAPDOOR_OPEN | - |
| BLOCK_WOOD_BREAK | DIG_WOOD |
| BLOCK_WOOD_FALL | - |
| BLOCK_WOOD_HIT | - |
| BLOCK_WOOD_PLACE | - |
| BLOCK_WOOD_STEP | STEP_WOOD |
| BLOCK_WOOL_BREAK | DIG_WOOL, BLOCK_CLOTH_BREAK |
| BLOCK_WOOL_FALL | - |
| BLOCK_WOOL_HIT | BLOCK_WOOL_FALL |
| BLOCK_WOOL_PLACE | BLOCK_WOOL_FALL |
| BLOCK_WOOL_STEP | STEP_WOOL, BLOCK_CLOTH_STEP |
| ENCHANT_THORNS_HIT | - |
| ENTITY_ARMOR_STAND_BREAK | ENTITY_ARMORSTAND_BREAK |
| ENTITY_ARMOR_STAND_FALL | ENTITY_ARMORSTAND_FALL |
| ENTITY_ARMOR_STAND_HIT | ENTITY_ARMORSTAND_HIT |
| ENTITY_ARMOR_STAND_PLACE | ENTITY_ARMORSTAND_PLACE |
| ENTITY_ARROW_HIT | ARROW_HIT |
| ENTITY_ARROW_HIT_PLAYER | - |
| ENTITY_ARROW_SHOOT | SHOOT_ARROW |
| ENTITY_BAT_AMBIENT | BAT_IDLE |
| ENTITY_BAT_DEATH | BAT_DEATH |
| ENTITY_BAT_HURT | BAT_HURT |
| ENTITY_BAT_LOOP | BAT_LOOP |
| ENTITY_BAT_TAKEOFF | BAT_TAKEOFF |
| ENTITY_BEE_DEATH | - |
| ENTITY_BEE_HURT | - |
| ENTITY_BEE_LOOP | - |
| ENTITY_BEE_LOOP_AGGRESSIVE | - |
| ENTITY_BEE_POLLINATE | - |
| ENTITY_BEE_STING | - |
| ENTITY_BLAZE_AMBIENT | BLAZE_BREATH |
| ENTITY_BLAZE_BURN | - |
| ENTITY_BLAZE_DEATH | BLAZE_DEATH |
| ENTITY_BLAZE_HURT | BLAZE_HIT |
| ENTITY_BLAZE_SHOOT | - |
| ENTITY_BOAT_PADDLE_LAND | - |
| ENTITY_BOAT_PADDLE_WATER | - |
| ENTITY_CAT_AMBIENT | CAT_MEOW |
| ENTITY_CAT_BEG_FOR_FOOD | - |
| ENTITY_CAT_DEATH | - |
| ENTITY_CAT_EAT | - |
| ENTITY_CAT_HISS | CAT_HISS |
| ENTITY_CAT_HURT | CAT_HIT |
| ENTITY_CAT_PURR | CAT_PURR |
| ENTITY_CAT_PURREOW | CAT_PURREOW |
| ENTITY_CAT_STRAY_AMBIENT | - |
| ENTITY_CHICKEN_AMBIENT | CHICKEN_IDLE |
| ENTITY_CHICKEN_DEATH | - |
| ENTITY_CHICKEN_EGG | CHICKEN_EGG_POP |
| ENTITY_CHICKEN_HURT | CHICKEN_HURT |
| ENTITY_CHICKEN_STEP | CHICKEN_WALK |
| ENTITY_COD_AMBIENT | - |
| ENTITY_COD_DEATH | - |
| ENTITY_COD_FLOP | - |
| ENTITY_COD_HURT | - |
| ENTITY_COW_AMBIENT | COW_IDLE |
| ENTITY_COW_DEATH | - |
| ENTITY_COW_HURT | COW_HURT |
| ENTITY_COW_MILK | - |
| ENTITY_COW_STEP | COW_WALK |
| ENTITY_CREEPER_DEATH | CREEPER_DEATH |
| ENTITY_CREEPER_HURT | - |
| ENTITY_CREEPER_PRIMED | CREEPER_HISS |
| ENTITY_DOLPHIN_AMBIENT | - |
| ENTITY_DOLPHIN_AMBIENT_WATER | - |
| ENTITY_DOLPHIN_ATTACK | - |
| ENTITY_DOLPHIN_DEATH | - |
| ENTITY_DOLPHIN_EAT | - |
| ENTITY_DOLPHIN_HURT | - |
| ENTITY_DOLPHIN_JUMP | - |
| ENTITY_DOLPHIN_PLAY | - |
| ENTITY_DOLPHIN_SPLASH | - |
| ENTITY_DOLPHIN_SWIM | - |
| ENTITY_DONKEY_AMBIENT | DONKEY_IDLE |
| ENTITY_DONKEY_ANGRY | DONKEY_ANGRY |
| ENTITY_DONKEY_CHEST | - |
| ENTITY_DONKEY_DEATH | DONKEY_DEATH |
| ENTITY_DONKEY_HURT | DONKEY_HIT |
| ENTITY_DRAGON_FIREBALL_EXPLODE | ENTITY_ENDERDRAGON_FIREBALL_EXPLODE |
| ENTITY_DROWNED_AMBIENT | - |
| ENTITY_DROWNED_AMBIENT_WATER | - |
| ENTITY_DROWNED_DEATH | - |
| ENTITY_DROWNED_DEATH_WATER | - |
| ENTITY_DROWNED_HURT | - |
| ENTITY_DROWNED_HURT_WATER | - |
| ENTITY_DROWNED_SHOOT | - |
| ENTITY_DROWNED_STEP | - |
| ENTITY_DROWNED_SWIM | - |
| ENTITY_EGG_THROW | - |
| ENTITY_ELDER_GUARDIAN_AMBIENT | - |
| ENTITY_ELDER_GUARDIAN_AMBIENT_LAND | - |
| ENTITY_ELDER_GUARDIAN_CURSE | - |
| ENTITY_ELDER_GUARDIAN_DEATH | - |
| ENTITY_ELDER_GUARDIAN_DEATH_LAND | - |
| ENTITY_ELDER_GUARDIAN_FLOP | - |
| ENTITY_ELDER_GUARDIAN_HURT | - |
| ENTITY_ELDER_GUARDIAN_HURT_LAND | - |
| ENTITY_ENDERMAN_AMBIENT | ENDERMAN_IDLE, ENTITY_ENDERMEN_AMBIENT |
| ENTITY_ENDERMAN_DEATH | ENDERMAN_DEATH, ENTITY_ENDERMEN_DEATH |
| ENTITY_ENDERMAN_HURT | ENDERMAN_HIT, ENTITY_ENDERMEN_HURT |
| ENTITY_ENDERMAN_SCREAM | ENDERMAN_SCREAM, ENTITY_ENDERMEN_SCREAM |
| ENTITY_ENDERMAN_STARE | ENDERMAN_STARE, ENTITY_ENDERMEN_STARE |
| ENTITY_ENDERMAN_TELEPORT | ENDERMAN_TELEPORT, ENTITY_ENDERMEN_TELEPORT |
| ENTITY_ENDERMITE_AMBIENT | - |
| ENTITY_ENDERMITE_DEATH | - |
| ENTITY_ENDERMITE_HURT | - |
| ENTITY_ENDERMITE_STEP | - |
| ENTITY_ENDER_DRAGON_AMBIENT | ENDERDRAGON_WINGS, ENTITY_ENDERDRAGON_AMBIENT |
| ENTITY_ENDER_DRAGON_DEATH | ENDERDRAGON_DEATH, ENTITY_ENDERDRAGON_DEATH |
| ENTITY_ENDER_DRAGON_FLAP | ENDERDRAGON_WINGS, ENTITY_ENDERDRAGON_FLAP |
| ENTITY_ENDER_DRAGON_GROWL | ENDERDRAGON_GROWL, ENTITY_ENDERDRAGON_GROWL |
| ENTITY_ENDER_DRAGON_HURT | ENDERDRAGON_HIT, ENTITY_ENDERDRAGON_HURT |
| ENTITY_ENDER_DRAGON_SHOOT | ENTITY_ENDERDRAGON_SHOOT |
| ENTITY_ENDER_EYE_DEATH | - |
| ENTITY_ENDER_EYE_LAUNCH | ENTITY_ENDER_EYE_DEATH, ENTITY_ENDEREYE_DEATH |
| ENTITY_ENDER_PEARL_THROW | ENTITY_ENDERPEARL_THROW |
| ENTITY_EVOKER_AMBIENT | ENTITY_EVOCATION_ILLAGER_AMBIENT |
| ENTITY_EVOKER_CAST_SPELL | ENTITY_EVOCATION_ILLAGER_CAST_SPELL |
| ENTITY_EVOKER_CELEBRATE | - |
| ENTITY_EVOKER_DEATH | ENTITY_EVOCATION_ILLAGER_DEATH |
| ENTITY_EVOKER_FANGS_ATTACK | ENTITY_EVOCATION_FANGS_ATTACK |
| ENTITY_EVOKER_HURT | ENTITY_EVOCATION_ILLAGER_HURT |
| ENTITY_EVOKER_PREPARE_ATTACK | ENTITY_EVOCATION_ILLAGER_PREPARE_ATTACK |
| ENTITY_EVOKER_PREPARE_SUMMON | ENTITY_EVOCATION_ILLAGER_PREPARE_SUMMON |
| ENTITY_EVOKER_PREPARE_WOLOLO | ENTITY_EVOCATION_ILLAGER_PREPARE_WOLOLO |
| ENTITY_EXPERIENCE_BOTTLE_THROW | - |
| ENTITY_EXPERIENCE_ORB_PICKUP | ORB_PICKUP |
| ENTITY_FIREWORK_ROCKET_BLAST | FIREWORK_BLAST, ENTITY_FIREWORK_BLAST |
| ENTITY_FIREWORK_ROCKET_BLAST_FAR | FIREWORK_BLAST2, ENTITY_FIREWORK_BLAST_FAR |
| ENTITY_FIREWORK_ROCKET_LARGE_BLAST | FIREWORK_LARGE_BLAST, ENTITY_FIREWORK_LARGE_BLAST |
| ENTITY_FIREWORK_ROCKET_LARGE_BLAST_FAR | FIREWORK_LARGE_BLAST2, ENTITY_FIREWORK_LARGE_BLAST_FAR |
| ENTITY_FIREWORK_ROCKET_LAUNCH | FIREWORK_LAUNCH, ENTITY_FIREWORK_LAUNCH |
| ENTITY_FIREWORK_ROCKET_SHOOT | - |
| ENTITY_FIREWORK_ROCKET_TWINKLE | FIREWORK_TWINKLE, ENTITY_FIREWORK_TWINKLE |
| ENTITY_FIREWORK_ROCKET_TWINKLE_FAR | FIREWORK_TWINKLE2, ENTITY_FIREWORK_TWINKLE_FAR |
| ENTITY_FISHING_BOBBER_RETRIEVE | - |
| ENTITY_FISHING_BOBBER_SPLASH | SPLASH2, ENTITY_BOBBER_SPLASH |
| ENTITY_FISHING_BOBBER_THROW | ENTITY_BOBBER_THROW |
| ENTITY_FISH_SWIM | - |
| ENTITY_FOX_AGGRO | - |
| ENTITY_FOX_AMBIENT | - |
| ENTITY_FOX_BITE | - |
| ENTITY_FOX_DEATH | - |
| ENTITY_FOX_EAT | - |
| ENTITY_FOX_HURT | - |
| ENTITY_FOX_SCREECH | - |
| ENTITY_FOX_SLEEP | - |
| ENTITY_FOX_SNIFF | - |
| ENTITY_FOX_SPIT | - |
| ENTITY_GENERIC_BIG_FALL | FALL_BIG |
| ENTITY_GENERIC_BURN | - |
| ENTITY_GENERIC_DEATH | - |
| ENTITY_GENERIC_DRINK | DRINK |
| ENTITY_GENERIC_EAT | EAT |
| ENTITY_GENERIC_EXPLODE | EXPLODE |
| ENTITY_GENERIC_EXTINGUISH_FIRE | - |
| ENTITY_GENERIC_HURT | - |
| ENTITY_GENERIC_SMALL_FALL | FALL_SMALL |
| ENTITY_GENERIC_SPLASH | SPLASH |
| ENTITY_GENERIC_SWIM | SWIM |
| ENTITY_GHAST_AMBIENT | GHAST_MOAN |
| ENTITY_GHAST_DEATH | GHAST_DEATH |
| ENTITY_GHAST_HURT | GHAST_SCREAM2 |
| ENTITY_GHAST_SCREAM | GHAST_SCREAM |
| ENTITY_GHAST_SHOOT | GHAST_FIREBALL |
| ENTITY_GHAST_WARN | GHAST_CHARGE |
| ENTITY_GUARDIAN_AMBIENT | - |
| ENTITY_GUARDIAN_AMBIENT_LAND | - |
| ENTITY_GUARDIAN_ATTACK | - |
| ENTITY_GUARDIAN_DEATH | - |
| ENTITY_GUARDIAN_DEATH_LAND | - |
| ENTITY_GUARDIAN_FLOP | - |
| ENTITY_GUARDIAN_HURT | - |
| ENTITY_GUARDIAN_HURT_LAND | - |
| ENTITY_HORSE_AMBIENT | HORSE_IDLE |
| ENTITY_HORSE_ANGRY | HORSE_ANGRY |
| ENTITY_HORSE_ARMOR | HORSE_ARMOR |
| ENTITY_HORSE_BREATHE | HORSE_BREATHE |
| ENTITY_HORSE_DEATH | HORSE_DEATH |
| ENTITY_HORSE_EAT | - |
| ENTITY_HORSE_GALLOP | HORSE_GALLOP |
| ENTITY_HORSE_HURT | HORSE_HIT |
| ENTITY_HORSE_JUMP | HORSE_JUMP |
| ENTITY_HORSE_LAND | HORSE_LAND |
| ENTITY_HORSE_SADDLE | HORSE_SADDLE |
| ENTITY_HORSE_STEP | HORSE_SOFT |
| ENTITY_HORSE_STEP_WOOD | HORSE_WOOD |
| ENTITY_HOSTILE_BIG_FALL | FALL_BIG |
| ENTITY_HOSTILE_DEATH | - |
| ENTITY_HOSTILE_HURT | - |
| ENTITY_HOSTILE_SMALL_FALL | FALL_SMALL |
| ENTITY_HOSTILE_SPLASH | SPLASH |
| ENTITY_HOSTILE_SWIM | SWIM |
| ENTITY_HUSK_AMBIENT | - |
| ENTITY_HUSK_CONVERTED_TO_ZOMBIE | - |
| ENTITY_HUSK_DEATH | - |
| ENTITY_HUSK_HURT | - |
| ENTITY_HUSK_STEP | - |
| ENTITY_ILLUSIONER_AMBIENT | ENTITY_ILLUSION_ILLAGER_AMBIENT |
| ENTITY_ILLUSIONER_CAST_SPELL | ENTITY_ILLUSION_ILLAGER_CAST_SPELL |
| ENTITY_ILLUSIONER_DEATH | ENTITY_ILLUSIONER_CAST_DEATH, ENTITY_ILLUSION_ILLAGER_DEATH |
| ENTITY_ILLUSIONER_HURT | ENTITY_ILLUSION_ILLAGER_HURT |
| ENTITY_ILLUSIONER_MIRROR_MOVE | ENTITY_ILLUSION_ILLAGER_MIRROR_MOVE |
| ENTITY_ILLUSIONER_PREPARE_BLINDNESS | ENTITY_ILLUSION_ILLAGER_PREPARE_BLINDNESS |
| ENTITY_ILLUSIONER_PREPARE_MIRROR | ENTITY_ILLUSION_ILLAGER_PREPARE_MIRROR |
| ENTITY_IRON_GOLEM_ATTACK | IRONGOLEM_THROW, ENTITY_IRONGOLEM_ATTACK |
| ENTITY_IRON_GOLEM_DAMAGE | - |
| ENTITY_IRON_GOLEM_DEATH | IRONGOLEM_DEATH, ENTITY_IRONGOLEM_DEATH |
| ENTITY_IRON_GOLEM_HURT | IRONGOLEM_HIT, ENTITY_IRONGOLEM_HURT |
| ENTITY_IRON_GOLEM_REPAIR | - |
| ENTITY_IRON_GOLEM_STEP | IRONGOLEM_WALK, ENTITY_IRONGOLEM_STEP |
| ENTITY_ITEM_BREAK | ITEM_BREAK |
| ENTITY_ITEM_FRAME_ADD_ITEM | ENTITY_ITEMFRAME_ADD_ITEM |
| ENTITY_ITEM_FRAME_BREAK | ENTITY_ITEMFRAME_BREAK |
| ENTITY_ITEM_FRAME_PLACE | ENTITY_ITEMFRAME_PLACE |
| ENTITY_ITEM_FRAME_REMOVE_ITEM | ENTITY_ITEMFRAME_REMOVE_ITEM |
| ENTITY_ITEM_FRAME_ROTATE_ITEM | ENTITY_ITEMFRAME_ROTATE_ITEM |
| ENTITY_ITEM_PICKUP | ITEM_PICKUP |
| ENTITY_LEASH_KNOT_BREAK | ENTITY_LEASHKNOT_BREAK |
| ENTITY_LEASH_KNOT_PLACE | ENTITY_LEASHKNOT_PLACE |
| ENTITY_LIGHTNING_BOLT_IMPACT | AMBIENCE_THUNDER, ENTITY_LIGHTNING_IMPACT |
| ENTITY_LIGHTNING_BOLT_THUNDER | AMBIENCE_THUNDER, ENTITY_LIGHTNING_THUNDER |
| ENTITY_LINGERING_POTION_THROW | - |
| ENTITY_LLAMA_AMBIENT | - |
| ENTITY_LLAMA_ANGRY | - |
| ENTITY_LLAMA_CHEST | - |
| ENTITY_LLAMA_DEATH | - |
| ENTITY_LLAMA_EAT | - |
| ENTITY_LLAMA_HURT | - |
| ENTITY_LLAMA_SPIT | - |
| ENTITY_LLAMA_STEP | - |
| ENTITY_LLAMA_SWAG | - |
| ENTITY_MAGMA_CUBE_DEATH | ENTITY_MAGMACUBE_DEATH |
| ENTITY_MAGMA_CUBE_DEATH_SMALL | ENTITY_SMALL_MAGMACUBE_DEATH |
| ENTITY_MAGMA_CUBE_HURT | ENTITY_MAGMACUBE_HURT |
| ENTITY_MAGMA_CUBE_HURT_SMALL | ENTITY_SMALL_MAGMACUBE_HURT |
| ENTITY_MAGMA_CUBE_JUMP | MAGMACUBE_JUMP, ENTITY_MAGMACUBE_JUMP |
| ENTITY_MAGMA_CUBE_SQUISH | MAGMACUBE_WALK, ENTITY_MAGMACUBE_SQUISH |
| ENTITY_MAGMA_CUBE_SQUISH_SMALL | MAGMACUBE_WALK2, ENTITY_SMALL_MAGMACUBE_SQUISH |
| ENTITY_MINECART_INSIDE | MINECART_INSIDE |
| ENTITY_MINECART_RIDING | MINECART_BASE |
| ENTITY_MOOSHROOM_CONVERT | - |
| ENTITY_MOOSHROOM_EAT | - |
| ENTITY_MOOSHROOM_MILK | - |
| ENTITY_MOOSHROOM_SHEAR | - |
| ENTITY_MOOSHROOM_SUSPICIOUS_MILK | - |
| ENTITY_MULE_AMBIENT | - |
| ENTITY_MULE_CHEST | ENTITY_MULE_AMBIENT |
| ENTITY_MULE_DEATH | ENTITY_MULE_AMBIENT |
| ENTITY_MULE_HURT | ENTITY_MULE_AMBIENT |
| ENTITY_OCELOT_AMBIENT | - |
| ENTITY_OCELOT_DEATH | - |
| ENTITY_OCELOT_HURT | - |
| ENTITY_PAINTING_BREAK | - |
| ENTITY_PAINTING_PLACE | - |
| ENTITY_PANDA_AGGRESSIVE_AMBIENT | - |
| ENTITY_PANDA_AMBIENT | - |
| ENTITY_PANDA_BITE | - |
| ENTITY_PANDA_CANT_BREED | - |
| ENTITY_PANDA_DEATH | - |
| ENTITY_PANDA_EAT | - |
| ENTITY_PANDA_HURT | - |
| ENTITY_PANDA_PRE_SNEEZE | - |
| ENTITY_PANDA_SNEEZE | - |
| ENTITY_PANDA_STEP | - |
| ENTITY_PANDA_WORRIED_AMBIENT | - |
| ENTITY_PARROT_AMBIENT | - |
| ENTITY_PARROT_DEATH | - |
| ENTITY_PARROT_EAT | - |
| ENTITY_PARROT_FLY | - |
| ENTITY_PARROT_HURT | - |
| ENTITY_PARROT_IMITATE_BLAZE | - |
| ENTITY_PARROT_IMITATE_CREEPER | - |
| ENTITY_PARROT_IMITATE_DROWNED | - |
| ENTITY_PARROT_IMITATE_ELDER_GUARDIAN | - |
| ENTITY_PARROT_IMITATE_ENDERMAN | - |
| ENTITY_PARROT_IMITATE_ENDERMITE | - |
| ENTITY_PARROT_IMITATE_ENDER_DRAGON | - |
| ENTITY_PARROT_IMITATE_EVOKER | - |
| ENTITY_PARROT_IMITATE_GHAST | - |
| ENTITY_PARROT_IMITATE_GUARDIAN | - |
| ENTITY_PARROT_IMITATE_HUSK | - |
| ENTITY_PARROT_IMITATE_ILLUSIONER | - |
| ENTITY_PARROT_IMITATE_MAGMA_CUBE | - |
| ENTITY_PARROT_IMITATE_PHANTOM | - |
| ENTITY_PARROT_IMITATE_PILLAGER | - |
| ENTITY_PARROT_IMITATE_POLAR_BEAR | - |
| ENTITY_PARROT_IMITATE_RAVAGER | - |
| ENTITY_PARROT_IMITATE_SHULKER | - |
| ENTITY_PARROT_IMITATE_SILVERFISH | - |
| ENTITY_PARROT_IMITATE_SKELETON | - |
| ENTITY_PARROT_IMITATE_SLIME | - |
| ENTITY_PARROT_IMITATE_SPIDER | - |
| ENTITY_PARROT_IMITATE_STRAY | - |
| ENTITY_PARROT_IMITATE_VEX | - |
| ENTITY_PARROT_IMITATE_VINDICATOR | - |
| ENTITY_PARROT_IMITATE_WITCH | - |
| ENTITY_PARROT_IMITATE_WITHER | - |
| ENTITY_PARROT_IMITATE_WITHER_SKELETON | - |
| ENTITY_PARROT_IMITATE_WOLF | - |
| ENTITY_PARROT_IMITATE_ZOMBIE | - |
| ENTITY_PARROT_IMITATE_ZOMBIE_PIGMAN | - |
| ENTITY_PARROT_IMITATE_ZOMBIE_VILLAGER | - |
| ENTITY_PARROT_STEP | - |
| ENTITY_PHANTOM_AMBIENT | - |
| ENTITY_PHANTOM_BITE | - |
| ENTITY_PHANTOM_DEATH | - |
| ENTITY_PHANTOM_FLAP | - |
| ENTITY_PHANTOM_HURT | - |
| ENTITY_PHANTOM_SWOOP | - |
| ENTITY_PIG_AMBIENT | PIG_IDLE |
| ENTITY_PIG_DEATH | PIG_DEATH |
| ENTITY_PIG_HURT | - |
| ENTITY_PIG_SADDLE | ENTITY_PIG_HURT |
| ENTITY_PIG_STEP | PIG_WALK |
| ENTITY_PILLAGER_AMBIENT | - |
| ENTITY_PILLAGER_CELEBRATE | - |
| ENTITY_PILLAGER_DEATH | - |
| ENTITY_PILLAGER_HURT | - |
| ENTITY_PLAYER_ATTACK_CRIT | - |
| ENTITY_PLAYER_ATTACK_KNOCKBACK | - |
| ENTITY_PLAYER_ATTACK_NODAMAGE | - |
| ENTITY_PLAYER_ATTACK_STRONG | SUCCESSFUL_HIT |
| ENTITY_PLAYER_ATTACK_SWEEP | - |
| ENTITY_PLAYER_ATTACK_WEAK | - |
| ENTITY_PLAYER_BIG_FALL | FALL_BIG |
| ENTITY_PLAYER_BREATH | - |
| ENTITY_PLAYER_BURP | BURP |
| ENTITY_PLAYER_DEATH | - |
| ENTITY_PLAYER_HURT | HURT_FLESH |
| ENTITY_PLAYER_HURT_DROWN | - |
| ENTITY_PLAYER_HURT_ON_FIRE | - |
| ENTITY_PLAYER_HURT_SWEET_BERRY_BUSH | - |
| ENTITY_PLAYER_LEVELUP | LEVEL_UP |
| ENTITY_PLAYER_SMALL_FALL | FALL_SMALL |
| ENTITY_PLAYER_SPLASH | SLASH |
| ENTITY_PLAYER_SPLASH_HIGH_SPEED | SPLASH |
| ENTITY_PLAYER_SWIM | SWIM |
| ENTITY_POLAR_BEAR_AMBIENT | - |
| ENTITY_POLAR_BEAR_AMBIENT_BABY | ENTITY_POLAR_BEAR_BABY_AMBIENT |
| ENTITY_POLAR_BEAR_DEATH | - |
| ENTITY_POLAR_BEAR_HURT | - |
| ENTITY_POLAR_BEAR_STEP | - |
| ENTITY_POLAR_BEAR_WARNING | - |
| ENTITY_PUFFER_FISH_AMBIENT | - |
| ENTITY_PUFFER_FISH_BLOW_OUT | - |
| ENTITY_PUFFER_FISH_BLOW_UP | - |
| ENTITY_PUFFER_FISH_DEATH | - |
| ENTITY_PUFFER_FISH_FLOP | - |
| ENTITY_PUFFER_FISH_HURT | - |
| ENTITY_PUFFER_FISH_STING | - |
| ENTITY_RABBIT_AMBIENT | - |
| ENTITY_RABBIT_ATTACK | - |
| ENTITY_RABBIT_DEATH | - |
| ENTITY_RABBIT_HURT | - |
| ENTITY_RABBIT_JUMP | - |
| ENTITY_RAVAGER_AMBIENT | - |
| ENTITY_RAVAGER_ATTACK | - |
| ENTITY_RAVAGER_CELEBRATE | - |
| ENTITY_RAVAGER_DEATH | - |
| ENTITY_RAVAGER_HURT | - |
| ENTITY_RAVAGER_ROAR | - |
| ENTITY_RAVAGER_STEP | - |
| ENTITY_RAVAGER_STUNNED | - |
| ENTITY_SALMON_AMBIENT | - |
| ENTITY_SALMON_DEATH | - |
| ENTITY_SALMON_FLOP | - |
| ENTITY_SALMON_HURT | ENTITY_SALMON_FLOP |
| ENTITY_SHEEP_AMBIENT | SHEEP_IDLE |
| ENTITY_SHEEP_DEATH | - |
| ENTITY_SHEEP_HURT | - |
| ENTITY_SHEEP_SHEAR | SHEEP_SHEAR |
| ENTITY_SHEEP_STEP | SHEEP_WALK |
| ENTITY_SHULKER_AMBIENT | - |
| ENTITY_SHULKER_BULLET_HIT | - |
| ENTITY_SHULKER_BULLET_HURT | - |
| ENTITY_SHULKER_CLOSE | - |
| ENTITY_SHULKER_DEATH | - |
| ENTITY_SHULKER_HURT | - |
| ENTITY_SHULKER_HURT_CLOSED | - |
| ENTITY_SHULKER_OPEN | - |
| ENTITY_SHULKER_SHOOT | - |
| ENTITY_SHULKER_TELEPORT | - |
| ENTITY_SILVERFISH_AMBIENT | SILVERFISH_IDLE |
| ENTITY_SILVERFISH_DEATH | SILVERFISH_KILL |
| ENTITY_SILVERFISH_HURT | SILVERFISH_HIT |
| ENTITY_SILVERFISH_STEP | SILVERFISH_WALK |
| ENTITY_SKELETON_AMBIENT | SKELETON_IDLE |
| ENTITY_SKELETON_DEATH | SKELETON_DEATH |
| ENTITY_SKELETON_HORSE_AMBIENT | HORSE_SKELETON_IDLE |
| ENTITY_SKELETON_HORSE_AMBIENT_WATER | - |
| ENTITY_SKELETON_HORSE_DEATH | HORSE_SKELETON_DEATH |
| ENTITY_SKELETON_HORSE_GALLOP_WATER | - |
| ENTITY_SKELETON_HORSE_HURT | HORSE_SKELETON_HIT |
| ENTITY_SKELETON_HORSE_JUMP_WATER | - |
| ENTITY_SKELETON_HORSE_STEP_WATER | - |
| ENTITY_SKELETON_HORSE_SWIM | - |
| ENTITY_SKELETON_HURT | SKELETON_HURT |
| ENTITY_SKELETON_SHOOT | - |
| ENTITY_SKELETON_STEP | SKELETON_WALK |
| ENTITY_SLIME_ATTACK | SLIME_ATTACK |
| ENTITY_SLIME_DEATH | - |
| ENTITY_SLIME_DEATH_SMALL | - |
| ENTITY_SLIME_HURT | - |
| ENTITY_SLIME_HURT_SMALL | ENTITY_SMALL_SLIME_HURT |
| ENTITY_SLIME_JUMP | SLIME_WALK |
| ENTITY_SLIME_JUMP_SMALL | SLIME_WALK2, ENTITY_SMALL_SLIME_SQUISH |
| ENTITY_SLIME_SQUISH | SLIME_WALK2 |
| ENTITY_SLIME_SQUISH_SMALL | ENTITY_SMALL_SLIME_SQUISH |
| ENTITY_SNOWBALL_THROW | - |
| ENTITY_SNOW_GOLEM_AMBIENT | ENTITY_SNOWMAN_AMBIENT |
| ENTITY_SNOW_GOLEM_DEATH | ENTITY_SNOWMAN_DEATH |
| ENTITY_SNOW_GOLEM_HURT | ENTITY_SNOWMAN_HURT |
| ENTITY_SNOW_GOLEM_SHOOT | ENTITY_SNOWMAN_SHOOT |
| ENTITY_SPIDER_AMBIENT | SPIDER_IDLE |
| ENTITY_SPIDER_DEATH | SPIDER_DEATH |
| ENTITY_SPIDER_HURT | - |
| ENTITY_SPIDER_STEP | SPIDER_WALK |
| ENTITY_SPLASH_POTION_BREAK | - |
| ENTITY_SPLASH_POTION_THROW | - |
| ENTITY_SQUID_AMBIENT | - |
| ENTITY_SQUID_DEATH | - |
| ENTITY_SQUID_HURT | - |
| ENTITY_SQUID_SQUIRT | - |
| ENTITY_STRAY_AMBIENT | - |
| ENTITY_STRAY_DEATH | - |
| ENTITY_STRAY_HURT | - |
| ENTITY_STRAY_STEP | - |
| ENTITY_TNT_PRIMED | FUSE |
| ENTITY_TROPICAL_FISH_AMBIENT | - |
| ENTITY_TROPICAL_FISH_DEATH | - |
| ENTITY_TROPICAL_FISH_FLOP | ENTITY_TROPICAL_FISH_DEATH |
| ENTITY_TROPICAL_FISH_HURT | - |
| ENTITY_TURTLE_AMBIENT_LAND | - |
| ENTITY_TURTLE_DEATH | - |
| ENTITY_TURTLE_DEATH_BABY | - |
| ENTITY_TURTLE_EGG_BREAK | - |
| ENTITY_TURTLE_EGG_CRACK | - |
| ENTITY_TURTLE_EGG_HATCH | - |
| ENTITY_TURTLE_HURT | - |
| ENTITY_TURTLE_HURT_BABY | - |
| ENTITY_TURTLE_LAY_EGG | - |
| ENTITY_TURTLE_SHAMBLE | - |
| ENTITY_TURTLE_SHAMBLE_BABY | - |
| ENTITY_TURTLE_SWIM | - |
| ENTITY_VEX_AMBIENT | - |
| ENTITY_VEX_CHARGE | - |
| ENTITY_VEX_DEATH | - |
| ENTITY_VEX_HURT | - |
| ENTITY_VILLAGER_AMBIENT | VILLAGER_IDLE |
| ENTITY_VILLAGER_CELEBRATE | - |
| ENTITY_VILLAGER_DEATH | VILLAGER_DEATH |
| ENTITY_VILLAGER_HURT | VILLAGER_HIT |
| ENTITY_VILLAGER_NO | VILLAGER_NO |
| ENTITY_VILLAGER_TRADE | VILLAGER_HAGGLE, ENTITY_VILLAGER_TRADING |
| ENTITY_VILLAGER_WORK_ARMORER | - |
| ENTITY_VILLAGER_WORK_BUTCHER | - |
| ENTITY_VILLAGER_WORK_CARTOGRAPHER | - |
| ENTITY_VILLAGER_WORK_CLERIC | - |
| ENTITY_VILLAGER_WORK_FARMER | - |
| ENTITY_VILLAGER_WORK_FISHERMAN | - |
| ENTITY_VILLAGER_WORK_FLETCHER | - |
| ENTITY_VILLAGER_WORK_LEATHERWORKER | - |
| ENTITY_VILLAGER_WORK_LIBRARIAN | - |
| ENTITY_VILLAGER_WORK_MASON | - |
| ENTITY_VILLAGER_WORK_SHEPHERD | - |
| ENTITY_VILLAGER_WORK_TOOLSMITH | - |
| ENTITY_VILLAGER_WORK_WEAPONSMITH | - |
| ENTITY_VILLAGER_YES | VILLAGER_YES |
| ENTITY_VINDICATOR_AMBIENT | ENTITY_VINDICATION_ILLAGER_AMBIENT |
| ENTITY_VINDICATOR_CELEBRATE | - |
| ENTITY_VINDICATOR_DEATH | ENTITY_VINDICATION_ILLAGER_DEATH |
| ENTITY_VINDICATOR_HURT | ENTITY_VINDICATION_ILLAGER_HURT |
| ENTITY_WANDERING_TRADER_AMBIENT | - |
| ENTITY_WANDERING_TRADER_DEATH | - |
| ENTITY_WANDERING_TRADER_DISAPPEARED | - |
| ENTITY_WANDERING_TRADER_DRINK_MILK | - |
| ENTITY_WANDERING_TRADER_DRINK_POTION | - |
| ENTITY_WANDERING_TRADER_HURT | - |
| ENTITY_WANDERING_TRADER_NO | - |
| ENTITY_WANDERING_TRADER_REAPPEARED | - |
| ENTITY_WANDERING_TRADER_TRADE | - |
| ENTITY_WANDERING_TRADER_YES | - |
| ENTITY_WITCH_AMBIENT | - |
| ENTITY_WITCH_CELEBRATE | - |
| ENTITY_WITCH_DEATH | - |
| ENTITY_WITCH_DRINK | - |
| ENTITY_WITCH_HURT | - |
| ENTITY_WITCH_THROW | - |
| ENTITY_WITHER_AMBIENT | WITHER_IDLE |
| ENTITY_WITHER_BREAK_BLOCK | - |
| ENTITY_WITHER_DEATH | WITHER_DEATH |
| ENTITY_WITHER_HURT | WITHER_HURT |
| ENTITY_WITHER_SHOOT | WITHER_SHOOT |
| ENTITY_WITHER_SKELETON_AMBIENT | - |
| ENTITY_WITHER_SKELETON_DEATH | - |
| ENTITY_WITHER_SKELETON_HURT | - |
| ENTITY_WITHER_SKELETON_STEP | - |
| ENTITY_WITHER_SPAWN | WITHER_SPAWN |
| ENTITY_WOLF_AMBIENT | WOLF_BARK |
| ENTITY_WOLF_DEATH | WOLF_DEATH |
| ENTITY_WOLF_GROWL | WOLF_GROWL |
| ENTITY_WOLF_HOWL | WOLF_HOWL |
| ENTITY_WOLF_HURT | WOLF_HURT |
| ENTITY_WOLF_PANT | WOLF_PANT |
| ENTITY_WOLF_SHAKE | WOLF_SHAKE |
| ENTITY_WOLF_STEP | WOLF_WALK |
| ENTITY_WOLF_WHINE | WOLF_WHINE |
| ENTITY_ZOMBIE_AMBIENT | ZOMBIE_IDLE |
| ENTITY_ZOMBIE_ATTACK_IRON_DOOR | ZOMBIE_METAL |
| ENTITY_ZOMBIE_ATTACK_WOODEN_DOOR | ZOMBIE_WOOD, ENTITY_ZOMBIE_ATTACK_DOOR_WOOD |
| ENTITY_ZOMBIE_BREAK_WOODEN_DOOR | ZOMBIE_WOODBREAK, ENTITY_ZOMBIE_BREAK_DOOR_WOOD |
| ENTITY_ZOMBIE_CONVERTED_TO_DROWNED | - |
| ENTITY_ZOMBIE_DEATH | ZOMBIE_DEATH |
| ENTITY_ZOMBIE_DESTROY_EGG | - |
| ENTITY_ZOMBIE_HORSE_AMBIENT | HORSE_ZOMBIE_IDLE |
| ENTITY_ZOMBIE_HORSE_DEATH | HORSE_ZOMBIE_DEATH |
| ENTITY_ZOMBIE_HORSE_HURT | HORSE_ZOMBIE_HIT |
| ENTITY_ZOMBIE_HURT | ZOMBIE_HURT |
| ENTITY_ZOMBIE_INFECT | ZOMBIE_INFECT |
| ENTITY_ZOMBIE_PIGMAN_AMBIENT | ZOMBIE_PIG_IDLE, ENTITY_ZOMBIE_PIG_AMBIENT |
| ENTITY_ZOMBIE_PIGMAN_ANGRY | ZOMBIE_PIG_ANGRY, ENTITY_ZOMBIE_PIG_ANGRY |
| ENTITY_ZOMBIE_PIGMAN_DEATH | ZOMBIE_PIG_DEATH, ENTITY_ZOMBIE_PIG_DEATH |
| ENTITY_ZOMBIE_PIGMAN_HURT | ZOMBIE_PIG_HURT, ENTITY_ZOMBIE_PIG_HURT |
| ENTITY_ZOMBIE_STEP | ZOMBIE_WALK |
| ENTITY_ZOMBIE_VILLAGER_AMBIENT | - |
| ENTITY_ZOMBIE_VILLAGER_CONVERTED | ZOMBIE_UNFECT |
| ENTITY_ZOMBIE_VILLAGER_CURE | ZOMBIE_REMEDY |
| ENTITY_ZOMBIE_VILLAGER_DEATH | - |
| ENTITY_ZOMBIE_VILLAGER_HURT | - |
| ENTITY_ZOMBIE_VILLAGER_STEP | - |
| EVENT_RAID_HORN | - |
| ITEM_ARMOR_EQUIP_CHAIN | - |
| ITEM_ARMOR_EQUIP_DIAMOND | - |
| ITEM_ARMOR_EQUIP_ELYTRA | - |
| ITEM_ARMOR_EQUIP_GENERIC | - |
| ITEM_ARMOR_EQUIP_GOLD | - |
| ITEM_ARMOR_EQUIP_IRON | - |
| ITEM_ARMOR_EQUIP_LEATHER | - |
| ITEM_ARMOR_EQUIP_TURTLE | - |
| ITEM_AXE_STRIP | - |
| ITEM_BOOK_PAGE_TURN | - |
| ITEM_BOOK_PUT | - |
| ITEM_BOTTLE_EMPTY | - |
| ITEM_BOTTLE_FILL | - |
| ITEM_BOTTLE_FILL_DRAGONBREATH | - |
| ITEM_BUCKET_EMPTY | - |
| ITEM_BUCKET_EMPTY_FISH | - |
| ITEM_BUCKET_EMPTY_LAVA | - |
| ITEM_BUCKET_FILL | - |
| ITEM_BUCKET_FILL_FISH | - |
| ITEM_BUCKET_FILL_LAVA | - |
| ITEM_CHORUS_FRUIT_TELEPORT | - |
| ITEM_CROP_PLANT | - |
| ITEM_CROSSBOW_HIT | - |
| ITEM_CROSSBOW_LOADING_END | - |
| ITEM_CROSSBOW_LOADING_MIDDLE | - |
| ITEM_CROSSBOW_LOADING_START | - |
| ITEM_CROSSBOW_QUICK_CHARGE_1 | - |
| ITEM_CROSSBOW_QUICK_CHARGE_2 | - |
| ITEM_CROSSBOW_QUICK_CHARGE_3 | - |
| ITEM_CROSSBOW_SHOOT | - |
| ITEM_ELYTRA_FLYING | - |
| ITEM_FIRECHARGE_USE | - |
| ITEM_FLINTANDSTEEL_USE | FIRE_IGNITE |
| ITEM_HOE_TILL | - |
| ITEM_HONEY_BOTTLE_DRINK | - |
| ITEM_NETHER_WART_PLANT | - |
| ITEM_SHIELD_BLOCK | - |
| ITEM_SHIELD_BREAK | - |
| ITEM_SHOVEL_FLATTEN | - |
| ITEM_SWEET_BERRIES_PICK_FROM_BUSH | - |
| ITEM_TOTEM_USE | - |
| ITEM_TRIDENT_HIT | - |
| ITEM_TRIDENT_HIT_GROUND | - |
| ITEM_TRIDENT_RETURN | - |
| ITEM_TRIDENT_RIPTIDE_1 | - |
| ITEM_TRIDENT_RIPTIDE_2 | ITEM_TRIDENT_RIPTIDE_1 |
| ITEM_TRIDENT_RIPTIDE_3 | ITEM_TRIDENT_RIPTIDE_1 |
| ITEM_TRIDENT_THROW | - |
| ITEM_TRIDENT_THUNDER | - |
| MUSIC_CREATIVE | - |
| MUSIC_CREDITS | - |
| MUSIC_DISC_11 | RECORD_11 |
| MUSIC_DISC_13 | RECORD_13 |
| MUSIC_DISC_BLOCKS | RECORD_BLOCKS |
| MUSIC_DISC_CAT | RECORD_CAT |
| MUSIC_DISC_CHIRP | RECORD_CHIRP |
| MUSIC_DISC_FAR | RECORD_FAR |
| MUSIC_DISC_MALL | RECORD_MALL |
| MUSIC_DISC_MELLOHI | RECORD_MELLOHI |
| MUSIC_DISC_STAL | RECORD_STAL |
| MUSIC_DISC_STRAD | RECORD_STRAD |
| MUSIC_DISC_WAIT | RECORD_WAIT |
| MUSIC_DISC_WARD | RECORD_WARD |
| MUSIC_DRAGON | - |
| MUSIC_END | - |
| MUSIC_GAME | - |
| MUSIC_MENU | - |
| MUSIC_NETHER | - |
| MUSIC_UNDER_WATER | - |
| UI_BUTTON_CLICK | CLICK |
| UI_CARTOGRAPHY_TABLE_TAKE_RESULT | - |
| UI_LOOM_SELECT_PATTERN | - |
| UI_LOOM_TAKE_RESULT | - |
| UI_STONECUTTER_SELECT_RECIPE | - |
| UI_STONECUTTER_TAKE_RESULT | - |
| UI_TOAST_CHALLENGE_COMPLETE | - |
| UI_TOAST_IN | - |
| UI_TOAST_OUT | - |
| WEATHER_RAIN | AMBIENCE_RAIN |
| WEATHER_RAIN_ABOVE | - |